Let's Play Undertale (Character Voiceovers)
Project Overview
Contact Info
Twitter: https://twitter.com/SyKhotic
YouTube: https://www.youtube.com/user/SKArmedageddon
Tumblr: http://sykhotic.tumblr.com/
Skype and/or email WILL be the forms of contact I'll be using should you be chosen for a role, so be readily accessible on either or both.
I know this is the Internet, and a vast majority know of Undertale and all it contains, but just as a precautionary and to cover my posterior in case of such complaints...
---- SPOILERS FOR A LARGE MAJORITY OF UNDERTALE, CONTENT AND CHARACTERS, ARE CONTAINED WITHIN ----
DEADLINES FOR REMAINING ROLES:
- The most prominent NPCs (Flowey, Toriel, Sans, Papyrus, Undyne, Alphys, Mettaton, Asgore) have been casted as of October 8th, 11:59 PM EST.
- The mini-bosses and shopkeepers (So Napstablook through to and including Burgerpants and Monster Kid) have been casted as of October 9th, 11:59 PM EST.
- The three, super-spoilery roles (the three below Burgerpants) have been casted as of October 10th, 11:59 PM EST.
- The random encounter monsters (Froggit through to and including Knight Knight and Lesser Dog) will be casted starting October 12th, 11:59 PM EST and ending October 15th, 11:59 PM EST.
This is the first time I've ever open organized something like this, so I don't know how successful I'll be with this venture. But in any case, I'm going to be hosting an open voiceover audition session for my Let's Play of Undertale that I'd announced to be doing on the game's anniversary. The current auditions are open for the main NPCs/"monsters", the "mini-bosses", the vendors, and the random encounter monsters. Keep in mind that a few of these characters may require delivery differences between the two major runs of the game I'm doing: "Neutral/True Pacifist" and "Genocide", in addition to the bonus parts showcasing some, but not all, of the game's various paths resulting from different actions, which, at this point, I am undecided as to whether or not to do those after both runs or between the two main runs. This is indicated in the description, thus, the frequency of which I request lines varies dependent on the total number, the overall frequency of the character's apperance, and the runs in which the character appears in general.
Also to keep in mind I will be updating this a bit over the course of the audition period, whether it be to add new roles or close others, on top of maybe organizing the description here. More likely than not it'll probably be to better describe the listed roles as, again, first time, so I never gave much thought as to how to "describe" these characters, so to speak. But! Regardless, I hope to see many people audition for these roles. Keep in mind that those who land the roles of the main characters will need to be more active, so I hold the responsibility of your attendance in regard to those roles.
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Latest Updates
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No; this isn't the next major update aforementioned in Part 1. Don't ask me why I decided to split this update into two parts, but prepare to hear the answer to that unasked question anyway. I'd like to think that the first part explains the most important stuff. This part should explain a few minor changes I'm going over anyway despite them not exactly impacting the lines and stuff...maybe. Originally, I was going to do the PC version of the game (since, over a year ago, that was the only version), but since then, the game has seen release on Sony platforms (PS4 and Vita), and I'm very likely going to re-record the game with that version in mind. Some of the minor things in that version I'm aware have been updated on the PC version, but given the game's rather meta way of handling things, there's still a bit of intrigue with how the PS4 version handles it. To avoid another lull in the progress, I'm probably going to publish character roles things [maybe, I think; still not sure exactly] for the [vaguely speaking] "unique" characters in the True Pacifist run around the time of the next major update I hope to get out...eventually? I can say with certainty that I won't be posting said update until I get both major runs of the game recorded on the PS4 version ([True] Pacifist and Genocide). On top of that, I want to do some special things for the endings of both runs I've had ideas for recently, which is partially what prompted me to revive this project in a sense. I'll repeat that my self-imposed deadline of "before the end of the year" might not be met, but I refuse to let this project die. I started it, and I intend to finish it, one way or another. > You are filled with determination!
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[UPDATE: October 7th, 2017] Hey; Not Dead! [Part 1]
Well, this has been a thing I should've had done a while ago, but better late than never. Major, major, MAJOR apologies for the complete absence and disappearance for the large chunk of 2017, but despite my intentions to get a move on with this project, some things halted my progress in doing so. 1) I completely underestimated the undertaking involved with taking down the lines of nearly every single major NPC in the game. It is quite a lot (especially when taking into account the gigantic amount of lines that Papyrus and Undyne have because of the phone calls), and I honestly should have prepared all the lines before even starting this project page. 2) After finishing the recording of the Pacifist run, I looked back on it with a lot of regrets, mostly with regard to going out of my way to trigger battles just so every single battle monster's dialogue would trigger. Although I did that in attempt to balance out the voice roles for everyone; this basically made things more sluggish in the overall video recording process. 3) I was not a fan of my commentary. In the early game, I played everything far too straight and, for the sake of dramatics, I attempted to act "in character", and I wholly regret doing so. As such, when I get around to the rerecording both the game and commentary, I plan to simply be more coy about the game and its elements, because at this point, it's been two years, and I'm sure many people are more than well aware of the more...surprising aspects and narrative elements. Now, as for where I've been and why no progress has been made aside from the above reasons, it's mostly been a case of school (for the first half of the year), and the move to a new place, wherein I have yet to set everything back up in my room. If people are still willing to take part in this, and are available, I'd like to know WHEN I post a follow-up update hopefully before the year is out regarding the official revival of the project. Depending on who responds, I'll continue forward with those people and recast those that don't. I don't have a concrete date for when this'll happen, and "before the end of the year" might be a bit too high bar considering I'll soon have a job to contend with on top of getting everything back in order, but I do want to refocus on this project. -
Happy Birthday to Me; Here's an Update for You.
Hey everyone. Yup; another update. Wanna know how much progress I've made since that last one? Yup. None. I'm quite terrible at this. Although I have thought up some ideas to help me speed up this process, that being that, although I don't have footage recorded of it, I could add on the Genocide lines to each character's script (should they have any), since the Genocide run isn't AS branching as the Neutral/Pacifist run in terms of dialogue variety; the only times where it does is if you bail the run at any point in which the characters around at the time will comment on it, but then it's business as usual afterward. In any case, I will be sending out the random encounter enemies' scripts first since I have a particular setup for that and I want to make sure those are all accounted for, then I'll proceed to work on the more beefy ones and progress down from there (or the ones who appear earlier than others). Either way, hopefully I'll be able to finish all these up at least a week or so before my intended start date.
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Making Progress...In A Way (Projected start date and more)
I know it's nearly been a full month since last I made an update, but I'm not giving up on it; far from it. I just finished the first script of one of the characters (going in order of appearance, relatively speaking) for the Neutral/Pacifist runs. My original, original intention was to have a mega-script of everyone's lines, but that would be a ridiculous and confusing hassle, so I've instead opted to create unique scripts for each characters and only their lines (with a few from other characters if they're needed for context) and that's that. With that, I'll give out each one as I do them, but to make it easier, I might try and focus on the ones with less lines first (specifically the random encounter monsters), so that I can get them accounted for first and foremost. If I keep at for the next few days (not 24/7, because I need sleep and extra time for other things), I'm going to aim for the end of November, but no promises with that; I do have a heck of a lot of characters to go through, and some I still need to pick out for those roles that I didn't find any fits for. However, regardless if I don't get everyone's lines out by the end of the month, I still plan to have the first part up by Christmas. This is presuming everything goes accordingly, by which I mean I should have everyone's lines and some post-recording fixes to the footage and commentary done, too. Once that's underway and have parts going up, I'm going to start recording and scripting the stuff from the Extras and Genocide runs (of which itself may have an Extras run, too), which should be less work given how much more scripted (quite literally) those runs tend to be. In any case, I'm hoping my lack of prescence hasn't resulted in most of you dropping out of the project. I will try and make actual headway toward completing this thing. Despite everything, I am filled with determination!
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Finished Recording the [True] Pacifist Run
Alright, I've finished recording the True Pacifist run, so now that I've ensured all of the footage is ready for that, I can finally start going through it and making sure I have the lines for everyone on that side of things. Granted, I don't exactly know when I'll be done it, because...it's about a day's worth of footage (not even joking), but I'm aiming mid-November to start the project in some fashion, so I'll try and get out the lines ASAP, even if it's only for some of them, just so that I can ensure everyone that I'm not dead.
{Line Quantity Estimate: Extremely Low/Low}
Although appears like a Moldsmal at first, it is actually a much bigger monster than one. Has a similar behavior to a Moldsmal, appearance aside.
(Again...just...sound like a slime, however that would sound to you. Perhaps give it a slightly deeper or otherwise otherwordly tone to distinguish it from Moldsmal. And once again, it's just making sounds.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Roar.
Guoooh!
*Slime sounds*
{Line Quantity Estimate: Low}
A peculiar looking reindeer-like monster who despises being decorated with Christmas ornaments without consent. This results in them being easily irritated and paranoid around anyone, be they monster or not, that has a "youthful demeanor". However, if they're undecorated, they'll be extremely grateful and trusting of the one who did so.
(Very disgruntled and nervous. Given the way that some of the lines are written out, a more elderly "GET OFF MY LAWN" sort of voice seems more fitting, but perhaps just general agitation and paranoia in the delivery would do. They're on edge a lot of the time, so a stutter in their voice is alright.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Is this funny to you?
GOSHDARN TEENAGE GOOGLY EYES!
Er...those are real.
{Line Quantity Estimate: Low}
Another bug-like monster. Around others, it's rude and brash and focuses mostly on attacking. When alone, however, it becomes satisfied and easy-going, simply dancing about and not bothering to attack in the slightest.
(The voice I always read out this monster's lines in my head was loud and had a sort-of mid-deep Irish/Dublin accent, but it isn't neccessary to match that. The infliction of the delivery in any case should change dependent on whether or not it has monsters by its side. In terms of how that's determined without the visual direction for the sake of this audition, the lines in all caps indicate just that, so those ones should be delivery rudely and loudly (almost commanding like). The third line, the one in normal casing, or not in all caps, is when it is by itself and has that easy-going attitude, so cheerful and inviting.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
HEED THE SWARM
FILTHY SINGLE MINDER...
Swing your arms, baby
{Line Quantity Estimate: Low/Medium}
A muscular merhorse (or quite literally sea horse) monster. Loves to show off his bulging biceps to any and all around, and speaks with a vaguely flirtatous and creepy tone, winking at the end of every sentence.
(Yes...every sentence, even if his behavior and feelings of the situation would dictate otherwise (see the last of the three audition lines). As stated. his delivery has a vaguely flirtateous and creepy tone to it, and I don't have much more to add to that, really. I mean look at him! Basically, a beach dude, similar in tone to a David Hasslehoff sort of voice or, for a less obscure comparison, Larry the Lobster from "SpongeBob SquarePants".)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
CHECK all you want! ;)
Whew, I'm sweating ;)
(legitimate terror) THESE ARE WINKS OF FEAR ;)
{Line Quantity Estimate: Extremely Low}
He is a dog. That is great. He barks.
(Literally the most dog like of any of the dog minibosses, so just...bark, I guess)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
BARK!
BARK!
BARK!
{Line Quantity Estimate: Low}
Royal guardsmen...dogs? Royal guard dogs? Anyway, they get easily excited if you pet them. You only have to pet them a few times to spare them, but nothing is stopping you from going further. The question is; do you WANT to?
(I almost forgot about Lesser Dog, which is why this entry is at the bottom. Anyway, the delivery is basically just like Greater Dog, except given their smaller size, perhaps higher-pitched barks, yips, arfs, etc. would be more appropriate for the young pup stature.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
(Pant pant)
(Tiny bark)
(Faraway bark)
{Line Quantity Estimate: High/Very High}
Passionate and very verbal about her every action. Despite her aggressive exterior personality, she does hold a sense of understanding regarding the value of pacifism and believes in both sides of a conflict having fair footing.
(Passionate and agressive in tone and volume; a tad gruff/butch, snarl-like delivery; sort of like [but not entirely like] Ruby from Steven Universe. As a side note, be prepared for a lot of lines to read if you wish to take on this role.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
I DON'T CARE! I'M NOT YOUR FREAKING KINDERGARTEN TEACHER! Unless your kindergarten teacher... DOES THIS!
No, you know what? SCREW IT! WHY SHOULD I TELL YOU THAT STORY WHEN YOU'RE ABOUT TO DIE!?! NGAAAAAHHHHHHHHHHHHHHHHH!
Right now, I can feel everyone's hearts pounding together! Everyone's been waiting their whole lives for this moment!
{Line Quantity Estimate: Extremely Low/Low}
A monster that oddly looks like a car--oh my goodness. It's got snakes for...hair?
(Previously, I noted that the voice I always thought I gave Vegetoid sounded like the Cryptkeeper from "Tales from the Crypt" due to the sort-of snake-like face it has, thus insinuating a snakey voice? Well, I really should say that this stronger version of Vegetoid is more deserving of that voice, because it quite literally has snakes for hair a la the queen of the Gorgons, Medusa. Essentially, give it your best snake-like voice, whether it sounds more like an interpretation of Medusa, the Cryptkeeper, or whatever a snake would sound like to you if they could speak and tell you to eat your greens[nakes].)
[Appears in: One run (Extras)]
Hersssss
Hisssss
(snappy) Don't Be Rude
{Line Quantity Estimate: Medium}
The sole employee of the MTT-Brand Burger Emporium. Despite his young age, his job has basically given little hope for his future and is surprisingly philosophical aside. Working at the emporium also manifested a begrudging hatred toward Mettaton.
(Oh boy; where do I start with Burgerpants? The most simple explanation to how he should sound would be if the Squeaky-Voiced Teen from The Simpsons was a bit older and had a bit of a deeper voice. Alternatively, he could sound like a pubescent teen who's will to live basically evaporated; either and/or both of them work fine. Although that's just for most of the lines. Burgerpants is probably one of the most visually expressive monsters in the game, so the way he sounds may widely vary depending on his expression, so a bit of forewarning in that regard.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
And if you're reading this, the next three roles are...
DUPER....
SPOILERY...
so scroll past the next three roles if you don't wish to be spoiled for Undertale's endgame(s). I would stick them at the very bottom, but as far as I'm aware there's no way to sort these, unfortunately.
Don't live like me. I'm 19 years old and I've already wasted my entire life.
Why do people find him so attractive?? He's literally just a freaking rectangle.
Listen. I like you, little buddy. So I'm gonna save you a lot of trouble. Never interact with attractive people.
*MAJOR UNDERTALE SPOILERS*
{Line Quantity Estimate: Medium/High}
The first, fallen human whose natural death came from an illness after consuming buttercups. Presumed to possibly be the narrator for the player in most runs, they awaken from death after the player inacts total genocide on the Underground. In their previous life, they were treated as the monsters' first hope of making amends on the Surface. However, their death and the death of their adoptive brother stirred the king into inacting a mission to reclaim the Surface by force. Although it is unclear how they were during their previous life, it is said that they journeyed to Mt. Ebott for an unhappy reason and have an apparent hatred toward humanity in possible relation. Upon their revival, however, they became cold, deliberate, and very, very malevolent, despite retaining their original childlike appearance.
(Now despite the pretty likely theory that Chara acts as the narrator in all instances where you examine things, I'm going to limit it to just the Genocide run [the red or first-person text that periodically appears throughout it and of course the physical appearance at the end]. I'm pretty sure if you're reading this right now, you already should know the typical voice of "Chara" that everyone does, and my request doesn't stray too far off from that. For those not initiated, their voice has a childlike innocence in pitch, but sinister and cold in tone. Think Billy from SAW, the puppet that Jigsaw uses whenever he's talking to people in his devious "games", but like 10 years old. During the red text and the total change in appearance later on, though, they adopt a far more demonic pitch, but still maintains that childlike innocence. I don't really have a specified choice on that particular voice, so...surprise me.)
[Appears in: One run (Genocide)]
My "human soul"...
My "determination"...
They were not mine, but YOURS.HP. ATK. DEF. GOLD. EXP. LV.
Every time a number increases, that feeling...
That's me.Hmmm...this feeling you have.
This is what I spoke of.
Unforunately, regarding this...
-YOU MADE YOUR CHOICE LONG AGO-.
{Line Quantity Estimate: Medium}
A dummy inhabited by a very, VERY angry ghost. Their name is MAD Dummy for a reason! Although, they have another side oft not seen...
(Just say all your lines with an intense rage. Given the speech patterns, you could replicate...I don't know...DIO from JoJo's Bizarre Adventure? But it's not 100% needed, for the record. Just have a middle-range voice that sounds exceedingly angry)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Foolish.
Foolish!
FOOLISH!Who cares.
Who cares!
WHO CARES!!!
I DON'T NEED FRIENDS!!! I'VE GOT KNIVES!!!Boring human are crumbs sticking to the face of this world. Human! I'll wipe you away with the dainty handkerchief of vengeance!
{Line Quantity Estimate: Extremely Low/Low}
Despite it being a mostly slimy...slime...thing, its actions can be seen as patient and pensive when checked. They're described as curvaceously attractive, but brainless.
(It's just noises, but try to sound...like a slime, I guess. It's mostly sound effects.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Squorch...
Burble burb...
*Slime sounds*
{Line Quantity Estimate: Low}
A cyclops monster who is a bit of a hypocrite in the sense as they like to pick on others, but don't like to be picked on themselves.
(Sounds like a brat/school yard bully, with a mid-pitch voice.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
I've got my eye on you.
Don't pick on me.
What an eyesore.
{Line Quantity Estimate: Low}
The first encounter, likely anyway, in Snowdin Forest. This snowy drake wishes for nothing more than to be a respected comedian with an active audience. He struggles with this on both accounts as most of his jokes are rather awful. If heckled and joked at, he cripples under the ridicule and becomes very depressed.
(Try to sound like a smarmy teenage comedian whose joke delivery is more or less consistently terrible, specifically on the enunciation of the puns (which are in quotation marks in his dialogue). Keeps a confident attitude aside, unless he becomes emotionally crippled, in which case he sounds wimpy and self-contained. Note that none of the audition lines reflect this, but just something I should note.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
"Chill" out
Better not "snow" flake out!
You have good taste!! (in jokes)
{Line Quantity Estimate: Low}
Snowdrake's friend who appears in his place should he go "missing".
(Most players don't see this one in battle and only do at the end of a True Pacifist run next to the other drake monsters. How you do get Chilldrake to show up is by killing Snowdrake, causing Chilldrake to be encounter in his place. In my playthrough, I'll only be doing this in the Genocide run. Anyway, personality wise, Chilldrake is more or less the textbook definition of a teenage rebel, complete with the bad advice and (at least from what I can tell) a "skater dude" voice. They're essentially the friend who trys to put on a tough image but isn't really that bad of a person.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
No bedtime! Only DEADTIME
Brush my teeth? No way in heck!
NEVER do your homework!!
{Line Quantity Estimate: Low}
Ice Caps are narcissistic monsters who crave desperately for attention, specifically toward their "hats".
(Bratty youngster with a teenager-pitched voice (mid/high) that sounds like they're constantly begging for someone to look at them. Very snarky when remarking on the fashion of others, and cocky when praising their own. Basically a spoiled teen who is supremely egotistical and arrogant.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Your head looks so...NAKED!
I just loooove my hat, okay?
Envious? TOO BAD!
{Line Quantity Estimate: Low}
This monster is "That Guy". You know the one I mean. The arrogant, disrespectful, informal one with the poor hygiene that's extremely ungrateful and that everyone loves to hate? Yeah...THAT one. Their presence around other monsters causes them to attack for a bit longer than normal, though.
(I'm pretty sure everyone has an ideal voice for Jerry, so I'm going to leave it up to interpretation for those that do. If not, I'll give you a suggestion; just try your hardest to sound rude, obnoxious and disgruntled and there you go; that's Jerry.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Man, you guys SUCK at this.
Guys, it's COLD. Does ANYONE care?
DUH! Who DOESN'T know?
{Line Quantity Estimate: Low}
A fish-like monster that is quite shy due to her disturbing face and critically poor singing. If motivated, however, she is able to launch a successful career with the protagonist's help.
(Shyren doesn't have a "voice" per se, as all of her battle dialogue is simply humming and tooting (basically sharp and short sounds, like a horn) at the different pitches (si, re, mi, etc.) and becomes increasingly more happy the more you sing along with her in battle. That is a quite complex explaination, but I can't find any other way to describe it without using the music terminology. If that doesn't really help, the only other thing I can suggest is looking up a video of her fight, because that more than anything else should describe her behavior.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
.... .... toot ....
Si re, si re si mi si mi
(NOTE: tooting (agressive tooting)
{Line Quantity Estimate: Low}
A volcano monster that is quite kind. Unfortunately, it mistakenly believes that its lava is capable of healing and thus thinks that it's "helpful" to the protagonist.
(A sweet voice or a silly voice, that has the infliction of childlike innocence due its mistaken belief of its "healing" lava. Sheepish and/or cheerful and uplifting.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Ah! I'll help! Healing magmas!
Oh! Ah! I'm helping!
Feels so warm!
{Line Quantity Estimate: Low}
An airplane monster that appears before the protagonist with a probable attraction of some sort toward them. Despite knowing in their heart what they wish to say, they have trouble admitting them outright, causing them to have emotions wavering between flustered, defensive or snubbish.
(If the pun wasn't clear enough, this character's behavior and namesake is modeled off of the "tsundere" characters, who has a cold and hostile exterior to another person, but slowly begins to develop warm feelings internally. Despite that, they still attempt to maintain that cold exterior, although often overexaggerates it to subvert their true feelings (see the first line). In essence, the delivery should sound like they're trying too hard to come off as cold, when in actually they're rather affectionate, which is best demonstrated in the second line.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
No way! Why would I like YOU
Id...IDIOT.
Ah...is that true?
{Line Quantity Estimate: Low}
A humanoid, bug-li--oh no; not again! A stronger and braver version of Whimsun encountered in the CORE.
(Similar to how Froggit and Final Froggit differ, Whimsun and Whimsalot differ in similar fashion, although Whimsalot sounds a lot more brave than Whimsun did. Despite that, they still sound rather high pitched.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
Not this time.
I'm not afraid of you.
Don't give up!
{Line Quantity Estimate: Low}
I can see this isn't the same one from the Ruins. A stronger and more severe version of Loox encountered in the CORE.
(Astigmatism, unlike Final Froggit and Whimsalot, doesn't sound anything like their Ruins counterpart. Has a more menacing and malicious tone with a deeper pitch. Purely egging on the player to do what they ask.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
...Pick on me.
You've seen enough.
You've pushed your luck.
{Line Quantity Estimate: Medium}
An alley-gator that sells garbage at a decent bargain with her best friend, Catty. The two of them often collect garbage from around their shop and Waterfall, and tend to pick on the employee running the burger shop in the nearby resort.
(Unlike most characters that have a shared screen time, Bratty and Catty have a decent amount of dialogue between them enough that they get individual role auditions. Both Bratty and Catty should also sound similar, speaking with American valley-girl dialect. Although, Bratty's voice should be more snarky and slightly deeper in pitch than Catty's.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
I'm Bratty, and this is my best friend, Catty.
Oh my God. Mettaton. He's like...my robot husband.
God, we're like...SO hyped for the destruction of humanity.
{Line Quantity Estimate: High}
A kind-hearted being who is conflicted and guilt-burdened about his past actions. He does not wish to harm humans, but feels he must do so in order to instill hope to the monsters that one day they can live on the surface. This results in him feeling miserable, forced to put on a smile for the kingdom's residents while dealing with the regret of his past actions and pressure of fulfilling his proposed goal. Simply put, he desires for things to go back to how they were before, or to amend his past by forming a new family with the protagonist. Despite his internal emotional conflicts, he is not the most intellectual of monsters, openly evident with regard to how he is with naming things.
(Comforting and proud with a fatherly tone. Despite the Age category, looking for a more middle-age sounding voice with perhaps a more senior infliction. It must be stated that this is the ideal voice, but don't stray too far off from those descriptors).
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
Oh.
...
I so badly want to say, "would you like a cup of tea?" But...you know how it is.
How tense... Just think of it like...a visit to the dentist.
Truthfully... I do not want power. I do not want to hurt anyone. I just wanted everyone to have hope.
{Line Quantity Estimate: Extremely Low}
The oft-forgotten character. Glyde is a rather rude and pretenious monster that demands an ego stroking. To encounter it, one must wait 3 minutes in front of a mysterious door...or possibly more; depends on how it feels.
(As an aside, never fought this thing before, so it'll be the one time in the game I go in blind on. I feel the description of the "rude and pretentious" attitude should be enough for a rather open interpretation of it; make sure though that it also sounds rather demanding on top of that.)
[Appears in: One run (Neutral/True Pacifist)]
Wow. Check out my pecs.
Eh? You forgot to clap.
HELLO?? I'M RIGHT HERE!!!
{Line Quantity Estimate: Medium}
An apprehensive and apologetic creature of unknown description. Runs an art club meeting at exact one time every year: October 10th at 8 PM local time. Despite his clumsiness, he means no harm by it and is very friendly all things considered.
(Vocally, I'm unsure how much is set in stone. The most I can say is to deliver the lines based on his sincere, apologetic personality and his clumsy nature.)
[Appears in: One run (Neutral/True Pacifist)]
Ahhhh!!! I'm late!!! I'm late!!! I'm so sorry!!!
My magic pencil is amazing! Everything I draw with it looks...COMPLETELY REAL!
Oh! Whoops! That hurt! So sorry, I must have gotten in the way!
{Line Quantity Estimate: Low}
A wizard monster who, for the most part, only speaks in magic phrases. Performs tricky attacks with the assistance of their orbs.
(There are a various number of voices I can imagine for this one, although something with a bit of whimsy and mischeviousness would at least be ideal. Given their appearance, try for something like the Teensies from the Rayman series.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Hocus pocus.
Alakazam!!
Tinkle tinkle hoy.
{Line Quantity Estimate: Medium/High}
The strange of all the Underground's residents. The Temmies are a race of dog/cat hybrid creatures that wear shirts and speak in an extremely erratic manner. They will speak fluent English in a case where they do not get what they desire. There's also Bob.
(Normally, a random encounter enemy wouldn't have very much, but considering they are all of the same specifes, auditioning for this role meaning preparing to audition and accept all Temmie lines. Yes, even from Bob. As to how one would speak like a Temmie, the Temmie race, on top of just being a reference to artist Temmie Chang, is similar in behavior and oddity to the Mr. Saturn race from the Mother series. If that isn't ringing any bells, then the best I can give is high-pitched weirdness.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
hOI!!!!!! i'm tEMMIE!!
hOI!! welcome to...da TEM SHOP!!!
Hi. I'm Bob.
{Line Quantity Estimate: Medium}
A tortoise monster with an appropriately snappy attitude. Has seen various events occur in the kingdom and isn't willing to take any of your gruff should you pester him to buy your things
(A raspy, elderly voice will do, be it high or low in pitch. Ideally, though, his delivery speed should be a bit slower than the norm.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Woah there! I've got some neat junk for sale.
I've been around a long time. Maybe too long.
Ha! I'm trying to get RID of my junk, not get more of it!
{Line Quantity Estimate: Low/Medium}
A turtle-like monster in shape who appears to be more akin to a living bathtub or washing machine. Speaks in very short sentences and seeks to cleanse anything in sight.
(It's hard to really phrase how Woshua should sound, but given the short sentence and their grammar, plus that blank expression, perhaps a higher-pitched chipper sounding voice whose word pronounciation is rather infantile. What I mean in that sense is how they pronounce certain vowels and consonants, such as how "wash" is spelled "wosh", or how "scrub" would come out sounding like "sc-wub".)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Wosh u leg
Scrub a dub-dubs
Wosh u SOUL
{Line Quantity Estimate: Low}
A light-blue rabbit monster that sells ice cr--wait..."nice" cream. Despite a possible initial impression that he may be downhearted, he's quite the optimistic fellow, and despite his low customer traffic, will venture where ever there is an opportunity for business.
(I don't really have a slated ideal voice for this guy; I'd imagine it'd be relatively normal, so this is a pretty open, to be frank.)
[Appears in: One run (Neutral/True Pacifist)]
Hello! Would you like some Nice Cream? It's the frozen treat that warms your heart! Now just 15G!
I don't understand why these aren't selling...
It's the perfect weather for something cold...Tell your friends...there's ice cream...hidden in the depths of a watery cavern...
{Line Quantity Estimate: Low}
The female half of the dog couple known as Dogi. Much like Doggo, their eyesight isn't the best, but their sense of smell is impecable. The two love each other dearly as indicated by their attack patterns.
(Dogaressa sounds more straight-forward and blunt with her statements, but if something happens to Dogamy, she becomes extremely angry.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Of course we were second.
Where's that smell? ...identify yoursmellf!
A new world has opened up for us...
{Line Quantity Estimate: Low}
A very powerful and loyal monster of the Royal Guard. She speaks little but makes up for the lack of small talk with dangerous attacks.
(Given how little she speaks, it leads me to presume that her tone of speech is very direct and serious. Deep voice.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Adieu.
Close your eyes...
Goodbye.
{Line Quantity Estimate: Low}
A humanoid, bug-like, ghost-shaped monster. They are extremely sensitive, and thus, can be spared immediately.
(I think the description should speak for itself. Very sad and sensitive, although having, ideally, an higher than average pitch.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Oh no...
I'm sorry...
Forgive me...
*MAJOR UNDERTALE SPOILERS*
{Line Quantity Estimate: Medium}
The biological child of Toriel and Asgore, and the adoptive brother of the first human. A form taken on after absorbing the six captive human soulds and the souls of every residing monster in the Underground. A monster who's no longer focused on simply destroying everything, but instead on resetting everything back to zero to have it all play out again.
(I decided to keep the two forms seperate because they are, for lack of a better description, two entirely different beasts in terms of personality. However, unlike the child form, I don't so much have a cut-out personality applicable to voice for this one. From his actions and dialogue, he could be described as wrathful and mad with power, I suppose, but that's the best I got right now, really. Have at it!)
[Appears in: One run (Neutral/True Pacifist)]
After I defeat you and gain total control over the timeline...I just want to reset everything.
All your progress...everyone's memories. I'll bring them all back to zero!
Still you're hanging on...? That's fine. In a few moments, you'll forget everything, too. That attitude will serve you well in the next life!
{Line Quantity Estimate: Low}
A monster that looks oddly like a carrot...or maybe a turnip? I'm not quite sure myself. They simply like to encourage the protagonist to eat healthy.
(So previously, I noted how I always thought this monster having the voice of the Cryptkeeper from "Tales from the Crypt", an anthology show that tells a bunch of short stories. I've come to realize I'm mistaking that voice for a different version of this monster. So basically, the voice should be slight condescending but encouraging in its tone, while sounding a bit of dry or sort-of raspy.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Farmed Locally, Very Locally
Plants Can't Talk Dummy
Eat Your Greens
{Line Quantity Estimate: Low}
Another bug-like mons--is that a clown? Oh; it is! So, another bug-like monster that looks like a clown.
(Certainly a visually much different looking monster than Migosp. Honestly, just give it your go-to circus clown voice, or a zany oddball sort of voice. If you want my personal recommendation, the voice of the Mad Hatter from the old Disney animation for "Alice in Wonderland", which is the same sort of voice given to King Candy in "Wreck-It Ralph", would be my pick. Another voice would that of Roger Rabbit.)
[Appears in: One run (Extras)]
Honk. HOOONK!
Send in the clowns.
(lonely) Everyone has gone.
{Line Quantity Estimate: Low}
The first random encounter monster, and one that looks like a frog. One of the few to also appear in the overworld. Attempts to run away at low health, and is easily influenced by the protagonist's comments.
(Froggits, in battle, make various animal noises and speak some of their actions with enunciation that makes it sound like they're doing the action as they're saying it. Despite the language barrier, their noises translate to advice and tips regarding the basics of the game. A humble sounding voice would do fine for the translation voice, and well make the animal noises for the animal noises, which are in asterisks in the demo lines.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
*Ribbit, ribbit.*
Hop, hop.
*Meow.*
{Line Quantity Estimate: Low}
The first random encoun--wait; this one looks different. In fact, it is! A stronger, more sagely version of Froggit encountered in the CORE.
(More or less exactly as how Froggit would sound (making the animal noises and anything that'd be an action is said with the enunciation as if they were performing it), except perhaps a bit wiser and more profound in tone, like they have great wisdom and understanding they wish to impart.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
Skip, jump.
*Woof.*
*Robbit, robbit.*
{Line Quantity Estimate: Low}
A dog that Is incapable of seeing things that are stationary and dislikes things that appear out of nowhere. He has a tendency to be unsure of himself, and will often check a thing that he thought moved again to see if it moves again.
(Dense, gruff, twitchy; still unsure what the ideal vocal pitch, but perhaps middle range would suffice.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
S-S-S-Something pet me... something that isn't m-m-m-moving... I'm gonna need some dog treats for this!!!
Did something move? Was it my imagination? If something WAS moving... For example, a human... I'll make sure it NEVER moves again!
WHAT!!! I'VE BEEN PET!!! WHERE'S THAT COMING FROM!
{Line Quantity Estimate: Very High}
Exhibits a sense of friendliness and politeness to those who have never met him before (in which not even a hint of his true nature is forseeable) or are on his "good terms". His true disposition is that of a much more malevolent and cruel one, in relation to the philosphy he both abides by and enforces: "In this world, it's KILL or BE KILLED".
(Ideal voice would be childlike in tone, but malevolent in delivery [or a tad condescending if he's acting all friendly and whatnot]. High-pitch ideally, but if you can make it work at other pitches, I'll still check it out. If need be, any lines that would imply a transition between the two personalities can be recorded seperately as each one and then edited together so that the transition can exist in some place. I've noticed that naturally transitioning between them is quite hard to do, so that's why I added this extra note here about that.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
(First time meeting him) Howdy! I'm FLOWEY! FLOWEY the FLOWER! Hmmm...you're new to the Underground, aren'tcha?
I hope you like your choice. After all, it's not as if you can go back and change fate. In this world, it's KILL or BE KILLED.
I am the prince of this world's future. Don't worry, my little monarch, my plan isn't regicide. This is SO much more interesting.
The three roles above this one are...
DUPER...
SPOILERY...
so be careful when you're scrolling back up. Anyway...
{Line Quantity Estimate: Medium}
A happy go-lucky youngster whose energetic attitude pervades their actions. They seem to act a tad naive as well as being a bit clumsy. They also look up to Undyne as a great role model, and act very eager when an opportunity to act in her place or interact with her arises.
(This one should be speak for itself, I think. An energetic kid who really likes talking about their favourite superhero is the basic gist. Monster Kid often uses typical kid lingo like "c'mon", "dude" and "yo" throughout their sentences, so that's something to also keep in mind.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Yo! You're a kid too, right? I can tell 'cause you're wearing a striped shirt.
Man, Undyne is sooooooo cool. She beats up bad guys and never loses. If I was a human, I would wet the bed every night......knowing she was gonna beat me up! Ha ha.
How COOL would it be if UNDYNE came to school? She could beat up ALL the teachers!! Ummm, maybe she wouldn't beat up the teachers... She's too cool to ever hurt an innocent person!
{Line Quantity Estimate: Extremely Low/Low}
Despite it being a sl--oh no; not this nonsense again. It seems to be quite different however. It's waiting for us to give it a face.
(Yeah, I sort of forgot about these guys. I was debating about their inclusion, but since I extended the deadline, I might as well give you guys a few more options. This is a monster that appears in the game's very short Hard Mode, the method of unlocking it being something that isn't relevant really to the audition, so I won't disclose it. Plus, it's spoilery. In any case, Moldessa, being the ramped up version of Moldsmal, and much like the other monsters with the word "mold" in their name, is a literally-slimy monster. Like the others, it mostly just makes sound effects and various similar noises. However, Moldessa's noises aren't always slime-like, so sometimes they sound like hisses and cricket-like "chirps".)
[Appears in: One run (Extras)]
Shh...
Krr...
(slime sounds)
{Line Quantity Estimate: Low}
An dog that is annoying. Some say that the dog is a game developer, but can a dog really program a game? Plus I don't see the resemblance.
(So this one I really don't know what to do with. If were honest and able to get anything I'd ask, I'd request to have Toby himself voice it, but since I doubt that'll happen, I'm going to post it here. Plus, despite it being somewhat confirmed that the Annoying Dog is the in-game representation of Toby Fox, I don't want to label this role as "Toby Fox" and give people the wrong idea. For this one, I'm going to be straight forward and specific on this; go look up "Undertale Greenlight Trailer" on YouTube and look at that video. Everything should fall into place after that. Or just...do what you feel is right in my heart.)
[Appears in: Some runs (Neutral/Pacifist (very minor), Extras)]
Hey! Hey! Can I have some pie!
I'm not snoring, I'm cheering you on in my sleep!!
Bark! Bark!
{Line Quantity Estimate: Medium}
A dour introvert with low self-esteem, which relates to him having some form of depression. Despite that, he is very courteous and polite to others despite his introverted nature. Although, he has a tendency to be extremely apologetic and self-depreciating for a majority of his actions, which he markets as "inconveniences" in further demonstration of his politeness.
(Slow and droll; monotone and saddening; middle-range pitch. Sounds like he's bordering on breaking into tears at any given moment. Basically Eeyore, more or less.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide, Extras)]
just pluggin along...
let me try...I call it "dapper blook" do you like it...
umm... you do know you can't kill ghosts, right? We're sorta incorporeal and all.
{Line Quantity Estimate: High}
A kind, intelligent monster. Acts a motherly figure for the protagonist and wishes nothing more than to protect them from the world outside of the Ruins wherein she resides. She's also known to be a fan of puns and bad jokes, on top of one day wishing to become a teacher.
(Comforting and soothing with a motherly tone. Despite the Age category, looking for a more middle-age sounding voice with perhaps a more senior infliction. It must be stated that this is the ideal voice, but don't stray too far off from those descriptors.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
What a terrible creature, torturing such a poor, innocent youth... Ah, do not be afraid, my child. I am TORIEL, caretaker of the RUINS.
How about an exciting snail fact? Did you know that snails...make terrible shoelaces? Interesting.
Hello? I just realized that it has been a while since I have cleaned up. I was not expecting to have company so soon.
{Line Quantity Estimate: High}
A TV host robot made by Alphys. Confident, charismatic, and charming, Mettaton enjoys hosting highly-rated shows with high-energy, and loves drama, action, and violence. Talented in numerous areas of expertise including trivia, cooking, and theatrics. Deeply cares for the viewers of the broadcasted programs and their impact on them, despite the seemingly narcissistic personality saying otherwise.
(Overly excited/high-energy TV show host with a sultry tone; gender is technically ambigious due to being a robot and all, but technically is referred to with male pronouns, so I'm making this one a bit more open as a result. Effects would be nice for the auditions themselves, but they aren't needed. It would also help to have a good singing voice relatively speaking due to a scene later on where a musical is preformed and helmed by Mettaton. If you know the song that I'm referring to, you can append a snippet of the first two verses at the end of your audition.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
SO WHAT IF A FEW PEOPLE HAVE TO DIE? THAT'S SHOW BUSINESS, BABY!
WELL WELL WELL. WITH DR. ALPHYS HELPING YOU...THE SHOW HAS NO DRAMATIC TENSION! WE CAN'T GO ON LIKE THIS!!
OHHHHHH YESSS!!! GOOD EVENING, BEAUTIES AND GENTLEBEAUTIES! THIS IS METTATON, REPORTING LIVE FROM MTT NEWS!
{Line Quantity Estimate: Low/Medium}
[NOTE: Image used was done by the character's designer, Temmie Chang]
An honest working resident of Snowdin. Her sister runs the inn next door to the shop she operates. Humble and quaint.
(Honest sounding humble lady in her mid 30s would the ideal voice for this vendor)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Hello, traveller. How can I help you?
Hiya! Welcome to Snowdin! I can't remember the last time I saw a fresh face around here.
Huh? Sell somethin'? Does this look like a pawn shop?
*MAJOR UNDERTALE SPOILERS*
{Line Quantity Estimate: Medium/High(?)}
The biological child of Toriel and Asgore, and the adoptive brother of the first human. A calm, unadventurous but loving child, he's also said to be a bit of a crybaby. Despite their debatable true nature, he cared and trusted the fallen human like they were a true sibling, going forward with their plan to escape the underground by fusing souls. His death came about when their plan was inacted, allowing them to cross over the barrier with the fallen human's lifeless body. This resulted in the Asriel/human fusion being treated as the murderer of the fallen human, resulting in being lethally wounded and dying upon returning back to the Underground, claiming the lives of both Asriel and the fallen human. Reborn without a soul as Flowey, whom lacked any sort of love and compassion, and revived in this form after absorbing the souls of every resident of the Underground and the six captive human souls.
(Asriel's child form acts nearly identical to Flowey's happy-go-lucky personality, although not nearly as chipper or as falsified, and without any of the condescending sarcasm implied in Flowey's dialogue. Truth be told, he has an innoncent demeanor and a calm tone to his voice, similar to his biological mother. During certain lines, not any of the ones doable for the audition, may sound like he's on the verge of breaking into tears. A few lines might be shared between this form and the form he takes on in the boss battle, so forewarning in advance about that. He also makes a minor apperance in both the Neutral run and Genocide run.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide (very VERY briefly))]
I... I understand if you can't forgive me. I understand if you hate me. I acted so strange and horrible.
The control over our body was actually split between us. They were the one that picked up their own empty body.
Despite what everyone thinks, it's not as it is here. There are a lot of Floweys out there. And not everything can be resolved by just being nice.
{Line Quantity Estimate: Low}
A mischevious monster whose form is that of a burning rope. Their ever-present grin indicates said mischeviousness quite clearly.
(A trickster type of voice. Not maniacal, but more sneaky and weasely, with maybe a bit of giddiness thrown in. Either that, or just give them the Hades voice as done by James Woods from Disney's Hercules/Kingdom Hearts. I mean, I'm pretty sure some of those lines are basically note-for-note ones said in that fight in Kingdom Hearts; not even joking.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
Burn, baby. BURN!
Feel the heat.
Hot enough for ya?
{Line Quantity Estimate: Very High}
Younger brother to Sans. Confident, charismatic, and a bit flamboyant. He persistently works hard toward his goals and, despite what the brash personality he exudes says otherwise, is a very kind-hearted being. His hard-working attitude comes his sheer optimism and regardless of whatever situation he's in, believes that any individual has some good in them. He is also known to be avidly interested in both spaghetti and mind-boggling puzzles.
(I could just say "Do Skeletor" and be done with it, but I feel like I want to make it less specified. As described, he should ideally sound proud and confident in every word spoken, and most often always sound optimistic in tone, regardless of the confliction with what he's saying sometimes. As a side note, be prepared for a lot of lines to read if you wish to take on this role.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
I WILL BE THE ONE! I MUST BE THE ONE! I WILL CAPTURE A HUMAN! THEN I, THE GREAT PAPYRUS, WILL GET ALL THE THINGS I UTTERLY DESERVE!
WHAT ARE YOU LOOKING AT!? THIS WAS ANOTHER DECISIVE VICTORY FOR PAPYRUS!!
I TOLD YOU BEFORE THAT I WOULD MAKE YOU SPAGHETTI. IT'S ONLY NATURAL THAT YOU WOULD WANT TO SEE ME...IN THE DIRE HOPE THAT I WOULD MAKE SOME.
{Line Quantity Estimate: Very High}
Older brother to Papyrus. Laid-back and extremely lazy most of the time, although no one quite knows as to why. He has a very common tendency to deliver terrible skeleton-related puns and is rather well-known at the places he frequents. Although usually agreeable, If the situation demands it, he can be exceedingly serious to the point where it almosts seems like he's an entirely different personality.
(Chill/laid-back and low-tone, in similarity his text box grammar and text bloops; perhaps a bit slow in verbal delivery, but not too much; can have a bit of smirk in the tone or can be more or less monotone.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
i'm sans. sans the skeleton. im actually supposed to be on watch for humans right now...but...y'know..i dont really care about capturing anybody.
take care of yourself, kid. 'cause someone really cares about you.
good job on solving it so quickly. you didn't even need my help. which is great, 'cause i love doing absolutely nothing.
{Line Quantity Estimate: High}
A nerdy and shy recluse who is the royal scientist and creator of the performing robot, Mettaton. Struggles to communicate her true feelings, although not so much with regards to her passion for anime, and has a tendency to become flustered quite easily with regard to her "crushes". Holds a guilt conscience regarding her past and has difficulty overcoming it.
(Shy and self-restrained most of the time, but other, albeit rare, times, excited and passionate, especially when anime is the topic of discussion; has a faint lisp, but not too strong.)
[Appears in: Some runs (Neutral/True Pacifist, Extras)]
D-don't worry! I installed a bomb-defusing program on your phone! Use the 'defuse' option when the bomb is in the DEFUSE ZONE!
Oh. My god. I didn't expect you to show up so soon! I haven't showered, I'm barely dressed, it's all messy, and...ummm...h-h-hiya!
For a long time, I f-felt like a total screw-up. L-like I couldn't do a-anything w-without...w-without ending up letting everyone down.
{Line Quantity Estimate: Low}
The male half of the dog couple known as Dogi. Much like Doggo, their eyesight isn't the best, but their sense of smell is impecable. The two love each other dearly as indicated by their attack patterns.
(Dogamy naturally sounds intrigued and excited, but if something happens to Dogaressa, he becomes very solemn and sad, reduced to mere whimpers.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
No. 2 Nuzzle Champs '98!!
What's that smell? If you're a smell...
Dogs can pet other dogs???
{Line Quantity Estimate: Low/Medium}
One half of the Royal Guard minboss duo encountered about 3/4ths of the way through the game. Royal Guard 01 is a rabbit, whose gender isn't quite made clear, but can presumed to be male based on the dialog the two Guards exchange. RG 01 has romantic feelings for their battle partner but is too embarassed to confess them and keeps them bottled up behind a "bro" attitude.
(RG 01 should have that afforementioned "bro" infliction to the delivery, with a middle-age/young adult ranged voice. There is some faltering in their voice due to feelings toward the other Royal Guard (RG 02) in the duo.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
I... I... D-dude... I can't... I can't take this anymore! Not like this!! Like, 02! I like... I like, LIKE you, bro!!
Like, what? ....I don't get it.
H-HEY! STOP THAT!
{Line Quantity Estimate: Low/Medium}
The other half of the Royal Guard minboss duo encountered about 3/4ths of the way through the game. Royal Guard 02 is a dragon, whose gender is male as made obviously a later point. RG 02 is a lot more relaxed than RG 01 and is seemingly unaware of RG 01's affection.
(RG 02's ideal voice is a bit harder to determine. I'd say the best would probably be to aim for a sort-of careless/carefree attitude, like someone who's just going along with the motions as it were.)
[Appears in: Some runs (Neutral/True Pacifist, Genocide)]
...team attack.
...getting...warmer.
...can't...take it. ...armor...too...HOT!!!
{Line Quantity Estimate: Medium}
A spider monster that operates a bake sale in Hotland. Despite the traffic, she often doesn't sell anything due to her absurd prices, but regardless gets upset at passers who don't purchase anything regardless. However, her behavior has gotten her a few buyers.
(The creator of this character, whom is NOT Toby Fox but guest designer Michelle Czajkowski, has stated that Muffet doesn't have a known age, so the tone of voice is up to interpretation there. Her delivery, however, should have either a witty and smarmy infliction or someone who's stuck-up a bit and is generally dissatisfied with the lack of sales.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
Ahuhuhuhu... Did you hear what they just said? They said a human wearing a striped shirt will come through. I heard that they hate spiders.
Don't look so blue, my deary~ ...I think purple is a better look on you! Ahuhuhu~
Oh, how rude of me! I almost forgot to introduce you to my pet~ It's breakfast time, isn't it? Have fun, you two~
{Line Quantity Estimate: Medium}
An alley cat that sells garbage at a decent bargain with her best friend, Bratty. The two of them often collect garbage from around their shop and Waterfall, and tend to pick on the employee running the burger shop in the nearby resort.
(Unlike most characters that have a shared screen time, both Bratty and Catty have a decent amount of dialogue between them enough that they get individual role auditions. Both Bratty and Catty should also sound similar, speaking with an American valley-girl dialect. Although, Catty's voice should be more sassy and slightly higher in pitch than Bratty's.)
[Appears in: All runs (Neutral/True Pacifist, Genocide, Extras)]
I'm Catty, and this is my best friend, Bratty.
Oh my GOD, METTATON. Actually he's like...MY robot husband.
God, we're like...SO hyped for the destruction of humanity.