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@cantocomics
I am a Voice Actor, Artist, Writer, and Live Actor
Speaks:
english
Skills and Interests:
adobe photoshop
Book Illustration
Comics
illustration
indesign
short story writing
storytelling
@mherrickvo
I voice punk kids, wholesome dudes, and vile villains. Hire me!
I am a Voice Actor, Artist, Video Editor, and Audio Engineer
Hello! I'm Matthew! I am an energetic actor with over 5 years of experience acting and streaming. Throw me your wildest projects and I'll give it all I got! I usually voice mid-range characters in a light hearted nature: buddies, teens, punk kids. Otherwise, I'm doing creatures and bad guys that really push myself: aliens, monsters, evil wizards and the like. Hire me!5+ years of voice acting, with trainingVocal range of 4 and a half octavesHome studioBoth XLR and USB friendlyIn addition to:Bachelor's of Fine ArtsProficient in Adobe CC and Pro ToolsVideo & Audio Editing/Mastering backgroundKnowledgeable in different software and formatting
Listen to my demos and auditions, and hire me for your next project!Feel free to reach out with any questions.Discord and Twitter: matthew_voicesThank you!
Listen to my demos and auditions, and hire me for your next project!Feel free to reach out with any questions.Discord and Twitter: matthew_voicesThank you!
Speaks:
english
Accents:
american (midwest)
@SamRouce
That's all I do. I draw, and I know things.
I am a Artist, Animator, Video Editor, Audio Engineer, Writer, Director, and Producer
Here's a summary of my plans for the next seven years or so.
I'm an experienced animator, with both traditional 2D and 3D methods, who's working on some projects of my own. There's something about hand drawn animation that nothing else quite captures, and in my opinion, it never fully matured in the West beyond cartoons and musicals that were aimed toward children. So, after decades of waiting and listening to others make excuses that I know are complete hornswoggle, I've concluded that if I don't do it, then who's going to?
From 2025 to 2027, I'm making five animated shorts that are self-funded, each with a runtime of seven minutes, that will allow me to source and test a capable team. In 2028, I'm going to start work on a short film that's temporally called, "The Burrows," this production will also be primarily self-funded, though community support options will be availab...
I'm an experienced animator, with both traditional 2D and 3D methods, who's working on some projects of my own. There's something about hand drawn animation that nothing else quite captures, and in my opinion, it never fully matured in the West beyond cartoons and musicals that were aimed toward children. So, after decades of waiting and listening to others make excuses that I know are complete hornswoggle, I've concluded that if I don't do it, then who's going to?
From 2025 to 2027, I'm making five animated shorts that are self-funded, each with a runtime of seven minutes, that will allow me to source and test a capable team. In 2028, I'm going to start work on a short film that's temporally called, "The Burrows," this production will also be primarily self-funded, though community support options will be availab...
Speaks:
english
Accents:
australian