Froggy Fighters: Looking for Coders and Animators!

Marvellous for Sprite Animators

Animator
Animator
Sprite Animators
open
Paid: Flat Rate 40 USD

Please make sure you put your Discord in your audition or we will be unable to accept you!

Please post a link to your portfolio for your audition and anything else you think we need!


This role is the Sprite Animators role! 

In this role you will be doing the animation for the characters we're putting in the game. There will be deadlines set up but if you don't hit them don't worry too much as we understand when things come up. These deadlines will also be months out so you have a bunch of time to work on the character. 


It wont be a ton of animation, and it won't need to be frame by frame 24 frames per second. 

What we have been doing is creating gifs for each move listed under a character, edited from a vector made. 


In this role, if not working with someone else you'll have to create your own vector/main sprite for the character you're working on and do the move animations which will all have reference set up for you prior to you starting your role. 


You'll be shown how our current animations look prior to make sure you are okay with working on stuff like that prior so don't worry about being thrown to the wolves.


We're not being strict on what you need to use but there will be an art style that you will have to try to recreate (see in the profile picture). Our main animator is using Scratch for animation but, again, you're not limited to using Scratch if you have your own thing you want to use, just please also state what program you use in your audition.


The pay for this project will be discussed with your designated team once you get accepted! I want to pay everyone fairly for their work so we'll get to whatever when we get to that point! The pay will be monthly and via Paypal would be best but if you need to use something else just let me know!

  • *Say something you think would fit*

Marvellous
Froggy Fighters: Looking for Coders and Animators!
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