Project: ESCAPE - Round Two
moo for Warden (Human)
(If you audition for the human warden, it's highly preferred you also audition for the cat warden, as they're one in the same, with the human warden voicing the cat in a more exaggerated and cartoony voice.)
Voice: Cunning, playful, tiny hint of that wild, cat-like nature
The true face behind the cat. Turns out it was another...cat?
Name, age, and pretty much every other detail you could think of pertaining to this cruel kitty are unknown. She tends to run things from the shadows, and if someone were to see her in person, it would only be because something in the game had gone terribly wrong and she was forced to intervene. Otherwise, she keeps to her control room and communicates via the cartoon avatar she's so fond of.
While she uses less cat puns--and is decidedly less 'cartoony' sounding than her avatar--her manner of speech is still quite animated and over the top, as if everything is just one big joke to her--and as though she's living in a completely different reality from all those around her.
- female adult
- Cunning
- Playful
"Ahhh... They really made a mess of things this time. To think I'd have to personally get involved... Oh well. Who knows--maybe it'll be fun? After all, it's not often I get to take part in my own games, heehee~" -- (DIRECTIONS: Letting out an exaggerated sigh as she laments the situation she finds herself in, talking aloud to her before ultimately reverting to a more fun-loving tone towards the end as she realises it might not be so bad)
"Heh-heh... Aww, what's wrong? Giving up already? Didn't think y'were the kind of person to admit defeat so easily, Kevin! C'mon--what fun would it be if it ended *now*? You need a partner to get through the door, right? Well look no further~" -- (DIRECTIONS: Appears before Kevin right as he finds himself abandoned by everyone else and convinced he's going to die. She's thoroughly amused by the blubbering state he's in, yet there's a sense of encouragement in her words too after the initial remarks)
"'Whoa--time-out, time-out! I don't know what you *think* is going on here, but I can assure you--you've got it all wrong! How about you at least hear me out before you start blasting, huh?" -- (DIRECTIONS: With a weapon being pointed her way she attempts to talk her way out of a lethal situation, still clearly not THAT bothered by things as she explains her side of the story, as if confident she knows she can get out of this unharmed.)