Project Pulse - Early Development Hiring
theus for Romantic (Working Name)
While the second playable character in the story, Codename: Romantic, does not speak at all during the story.
A feline character shrouded in mystery and suspicion, Recruit will run into this character many times along the journey. They seem intent on warning the character about something, though timing certainly isn't on their side.
The character can be voiced by either male or female, with the result hopefully being in a gender-neutral voice that doesn't give the character too much of an identity that leans one way.
-Grunts of affirmation. Cutesy non-speaking noises also an option
-Distressed and angered noises. Not overly angry, but still intent and sure in their decision.
-Playable noise. Going against enemies as a playable character. Looking for noises that indicate jumping, attacking, and special ability charges.