Project Pulse - Early Development Hiring
jojosmojo for Night (Working Name)
Night is one of the many colorful villains you'll face throughout the game. This smack-talking, smooth-rhyming Doberman type character is in charge of protecting the nightclub district; a bustling nighttime city where lights, music, and entertainment never stop.
For voice, inspiration should be roughly based around a vibrant character you would hear on a nighttime radio show, someone sassy, confident, and not afraid to voice their opinion. A smoother, suave tone with a hint of snappiness would work best. Feel free to stretch the voice to any way you see fit.
This is one of the only roles in the game that will feature singing for the character. It's not required for the voice actress in question to have singing but it helps to have the ability, specifically within rap/trap themed vocals. If needed, voice reels for singing can be sent here or on discord at Azure#0649
"Greetings to everyone tuning in to our lovely evening broadcast here in nightclub district, I hope everyone is having an absolutely astounding night! Now-- I've been told that a certain someone has been causing a bit of trouble around the block this evenin', much to the dismay of all you lovely listeners.. Thankfully, that won't be a problem for long if I can help it."
-Night, hijacking your broadcast to include their radio show. First introduction to the character, they're very reserved until referring to the player character."So you're the man in question, eh? I've gotta say, I was expecting somethin' a little more.. Dastardly, villainous y'know? Seems all they sent out this time was a hatchling who just learned how to fly the nest for the first time!"
-Night, taunting the player upon meeting them for the first time. Various crowds are at the event, so make sure to sound like you're putting on a show for an audience."No! No no NO!!! You can't DO THAT! GAH-!! How.. The.. HELL are you avoiding everything like that?! You're just a ROOKIE!!!"
-Various snippets of Night's dialogue upon the player progressing, almost taking her down in the process. Vary contrasting to the composed suave nature of their introduction, don't be afraid to sound a bit manic.