Mystery Babylon
Project Overview
UPDATE: 4/11/2022
First VA Scene: https://www.youtube.com/watch?v=kgwHDyCLtDQ
More Gameplay:
https://streamable.com/e945xt
https://streamable.com/m721lg
https://streamable.com/i6d6nj
We're floored by the positive response to our post!
As a result, we've decided to make the game FULLY VOICE ACTED.
What does that mean? It means, much like the voice acted cutscene I shared, every NPC and character will have an animated portrait and a voice.
We'll need versatile VAs to handle multiple roles. Ideally, the former as everyone's setup is different and we want audio quality to remain top-notch.
I encourage you to apply for any role you deem fits you.
Even if your voice isn't right for that particular role, we've already bookmarked a good number of VAs who will be a fit for other roles in the future.
We have two voice directors with us. Typically, you won't be asked to play once single role unless you're a playable character --- we are in great need of versatile actors to play a myriad of NPCs.
Generally speaking, most characters will feel most authentic with an English/British accent. But, this rule isn't ironclad.
Lead = Main Character/Player.
Supporting = Playable Characters, Very Important NPCS
Minor = Recurring NPCs
Extra = NPCs
________
While we welcome established talent, we're looking for breakout talents who want a professional project that will see the light of day. It is ambitious and quality checks will be meticulous, but we are creating art! If you are serious about your craft, inquire within.
If you do not see a role to your liking, please check back again. We will we updating our post with the necessary roles as time goes on!
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Latest Updates
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First VA Scene: https://www.youtube.com/watch?v=kgwHDyCLtDQ More Gameplay: https://www.youtube.com/watch?v=ipqdbJl-fEA&t=4s https://streamable.com/mh7z0b https://streamable.com/nhl1aw Introduction Script: https://docs.google.com/document/d/1MCuOZXZjaI6VWafFGOi97F6bYZSMa_o4aTcI5AsXv_U/edit?usp=sharing We're floored by the positive response to our posting! As a result, we've decided to make the game FULLY VOICE ACTED. What does that mean? It means, much like the voice acted cutscene I shared, every NPC and character will have an animated portrait and a voice. We're only at the start of the game, and there's already a great deal of NPCs to be voiced. We'll need versatile VAs to handle multiple roles or just a really large cast. Ideally, the former as everyone's setup is different and we want audio quality to remain top-notch. We'll have an audio mixing engineer to mix/master all our VA clips for consistency. I encourage you to apply for any role you deem fits you. Even if your voice isn't right for that particular role, we've already bookmarked a good number of VAs who will be a fit for other roles in the future. Generally speaking, most characters will feel most authentic with an English/British accent. But, this rule isn't ironclad.
https://i.imgur.com/s0KIZLT.png
Ideally, I am looking for an accurate British or European accent for this role. Arthur is age 33 and the game's main character. He is the leader of the guild and acts as the bridge and foundation for all the other supporting roles. He is a capable warrior and a wise commander.
A gruff, stern middle aged voice is sought for this role.
None of this is set in stone and I encourage anyone who believes they are a fit to apply!
Arthur: "It shouldn't be too long before we arrive."
Arthur: "Remember, our priority is to stealthily infiltrate the fort."
Arthur: "Emphasis on the word stealth..."
Arthur: "I'm looking at you, Jacques. You'll need to control yourself. "
Arthur: "We cannot have your raging battle lust rearing it's ugly head."Arthur: "I am Arthur.
I just arrived from Fort Nelson and I am to be stationed here at Fort Valestone.
Well met, the gatekeepers spoke highly of you."
Harold: "Then, you are the one? Who claims to have bested Lt. Roberts at swordplay?"
Arthur: "It was only once. He defeated me handily when he got serious.Even so, perhaps age is catching up with him."
Jacques is a 27 year old warrior. Hot blooded, sarcastic and battle-hardened
A key member of the core cast.
Arthur: "I'm looking at you, Jacques. You'll need to control yourself."
Arthur: "We cannot have your raging battle lust rearing it's ugly head."
JACQUES: "What of it? These reserve forces are naught but rabble."
JACQUES: "Nothing more than greenhorn soldiers playing at war. Cutting them down would be child's play!"
Zenovia: "Ah, yes, I'm certain you'll fight valiantly!"
Zenovia: "When they sever your pompous head from your body, they'll be doing us all a service."
Zenovia: "Our ears will bear the torture of your foolish tongue no longer! "
Zenovia: "I simply cannot wait."
JACQUES: "Will you tell this wench to quiet herself, before I do so permanently?"
......
Penelope: "Gods, I cannot believe we are even doing this!"
Penelope: "I did not agree to this at all, this is asking for trouble..."
JACQUES: "And yet, there you sit. You could have remained back at the lodge, if you mean to whimper about it all day."
Zenovia is a skilled mage, learning under her caretaker's tutelage. She is a gorgeous woman, and she knows it.. perhaps too well. She is 27.
She is witty and a lover of humor, and probably drinks too much.
Arthur: "I'm looking at you, Jacques. You'll need to control yourself."
Arthur: "We cannot have your raging battle lust rearing it's ugly head."
Jacques: "What of it? These reserve forces are naught but rabble."
Jacques: "Nothing more than greenhorn soldiers playing at war. Cutting them down would be child's play!"
ZENOVIA: "Ah, yes, I'm certain you'll fight valiantly!"
ZENOVIA : "When they sever your pompous head from your body, they'll be doing us all a service."
ZENOVIA : "Our ears will bear the torture of your foolish tongue no longer! "
ZENOVIA : "I simply cannot wait."
Jacques: "Will you tell this wench to quiet herself, before I do so permanently?"
ZENOVIA: "Ohoho, and that'll be the day! "
ZENOVIA: Tell me, who exactly shall heal you once those knights hack you into a bloody mess, then?
Penelope: "Can you two save your lover's quarrel for later?"
.....
ZENOVIA: "Ah, the little maiden is such a worrywart."
ZENOVIA: "Lovers, are we now?"
ZENOVIA: "Perhaps I should tell everyone who --"
Penelope: Zenovia!
Penelope: "... Suit yourselves. "
Penelope: "I would have gladly remained back rather than follow you all to an early grave."
Penelope is a calm, serene girl. She's 21 years old and a deadshot archer.
She was raised in the woods, and has a love for nature.
Warfare is against her nature and often brings her to battle her emotions -- perhaps she is too kindhearted to handle to horrors of war.
Arthur: "I'm looking at you, Jacques. You'll need to control yourself."
Arthur: "We cannot have your raging battle lust rearing it's ugly head."
Jacques: "What of it? These reserve forces are naught but rabble."
Jacques: "Nothing more than greenhorn soldiers playing at war. Cutting them down would be child's play!"
Zenovia: "Ah, yes, I'm certain you'll fight valiantly!"
Zenovia: "When they sever your pompous head from your body, they'll be doing us all a service."
Zenovia : "Our ears will bear the torture of your foolish tongue no longer! "
Zenovia : "I simply cannot wait."
Jacques: "Will you tell this wench to quiet herself, before I do so permanently?"
Zenovia : "Ohoho, and that'll be the day! "
Zenovia : Tell me, who exactly shall heal you once those knights hack you into a bloody mess, then?
PENELOPE: "Can you two save your lover's quarrel for later?"
PENELOPE: "You both are taking this far too lightly!"
PENELOPE: "What will we do if the main force returns while we are still within the fort?"
PENELOPE: "Gods, I cannot believe we are even doing this!"
PENELOPE: "I did not agree to this at all, this is asking for trouble..."
Full Image: https://i.imgur.com/FaAXM1i.png
Teagan is a skilled sorcerer. He was recruited to join Leviathan (Arthur/Player's guild) in Tyre, the capital city of Aedland.
He is a mysterious and reserved man. He secluded himself in the mountains to focus on his study of the magic arts.
Though he says he descended from his seclusion due to financial need, perhaps there's a deeper reason...
He is very intelligent and knowledgeable about the world. He believes in saying less.
He is a playable character in the game. And, he looks like John Lennon haha
ARTHUR
This is Teagan.
Teagan steps forward.
ARTHUR
He’s a skilled sorcerer. He secluded himself in the mountains of Lethe to devote himself to the study of magic.
ARTHUR
As fate would have it, he was in Tyre to look for work.
ARTHUR
Much like Zenovia, he has no certification.
ARTHUR
However, I was able to discern his prowess immediately. Call it a gut feeling.
TEAGAN
Greetings, everyone. This will have been my fourth guild that I’ve ever joined.
TEAGAN
I look forward to working with you all.
Teagan raises his staff and it glows with spiralling energy.
JACQUES
Your… fourth, you say? Tell me, why have you left other guilds so frequently?
TEAGAN
Differences in nature. I like to keep to myself. Some seem to have a problem with that.
JACQUES
Hah. Sounds like you were holding them back and they got rid of dead weight.
PENELOPE
Jacques! Stop being so rude!
ZENOVIA
Don’t bother! Trying to teach that oaf any manners is pointless.
ZENOVIA
You’d have better luck conversing with a wall.
ARTHUR
…Don’t mind them, Teagan. I look forward to working with you.
TEAGAN
Likewise.
Teagan steps back and Nyreen steps forward.
TEAGAN
That’s a fine blade you have there.
TEAGAN
The impurities have been expertly dispersed, making it stronger than most steel.
KENZO
… *hmms in agreement*
TEAGAN
How do I know? I’m no blacksmith.
TEAGAN
It’s simple science, really.
ARTHUR
You can understand him?
TEAGAN
Well enough. We’re kindred spirits.
TEAGAN
Eventually, we’ll all be able to communicate without needless speaking.
ARTHUR
Is… that so?
KENZO
… *hmms in agreement*
ARTHUR
If you say so.
– END OF DIALOGUE –
IF THE PLAYER SPEAKS TO THEM AGAIN
TEAGAN
That hat. It’s a conical sedge, isn’t it?
KENZO
… *mhmm*
TEAGAN
Made of rice, huh?
– END OF DIALOGUE –
Full image: https://i.imgur.com/5pIjHGi.png
Nyreen is a skilled lancer. She comes from a continent in the west called Xie. Xie is much like medieval China.
In Xie, she was born and raised by a clan of warrior monks. She trained with the bo staff for years. Her clan was attacked and her family was killed. As a result, she fled to Aedland.
Though, this backstory is not known to the player. At least, not at first.
Her cover story is that she came to Aedland to work in a guild to provide for her family back home. She meets Arthur and joins his guild (Leviathan) in Tyre, the capital city of Aedland.
____
She is very kind, but can't be very short-tempered with those she dislikes.
She speaks English, but her foreign accent can be heard. Ideally, I'd like an Asian woman to play her.
ARTHUR
This is Nyreen. She has just arrived in Aedland from Xie.
ARTHUR
I sparred with her myself, she’s a fierce warrior. Quick, nimble, and precise.
ARTHUR
Quite the skilled lancer, for one who is new to the weapon.
NYREEN
I am so happy to make your acquaintance!
Nyreen breaks out an acrobatic flip.
NYREEN
As you’ve heard, I come from Xie. I’ve come to this country to earn money for my family back home.
NYREEN
It is my hope that we can all become good friends!
PENELOPE
I’d like that! Great to have you with us!
JACQUES
Great… Have you tried the circus? You have the look for it…
NYREEN
… *low growl*
ZENOVIA
Ah, ignore this foul creature of ours.
ZENOVIA
You look quite capable, I look forward to working with you.
NYREEN
I thank you. It is great to be here.
Nyreen steps back.
PENELOPE
The food here is amazing, isn’t it?
NYREEN
Yes, it is!
NYREEN
I haven’t gotten… accustomed to the food of this country, yet.
NYREEN
But, last night’s dinner was quite delicious.
INNKEEPER
You flatter me. I’ll cook for you, anytime.
NYREEN
I shall look forward to it!
– END OF DIALOGUE –
IF THE PLAYER SPEAKS TO THEM AGAIN
PENELOPE
You know, you’re quite well spoken for someone new to the country.
NYREEN
Yes… I have my father to thank for that.
PENELOPE
That’s wonderful!
NYREEN
Yes… I suppose it is.
– END OF DIALOGUE –
TAVERN CUSTOMER 1
Haha, hey! It’s Arthur! Where’ve you been, mate? We were just –
TAVERN CUSTOMER 1
Arthur! Another woman? What in blazes do they see in you?
TAVERN CUSTOMER 2
Plus, this one’s a foreign beauty! Her hair style is a bit… strange, but beautiful, nonetheless!
ARTHUR
You mean Nyreen? She’s one of our new recruits.
ARTHUR
Quit your blathering, before you give her the wrong idea.
TAVERN CUSTOMER 1
Then she’s available, is what you’re saying?
TAVERN CUSTOMER 2
Say, why don’t you drink with me tonight?
NYREEN
I’d… rather not. I do not drink.
NYREEN
Even if I did, I’d choose better company.
TAVERN CUSTOMER 2
What was that?!
TAVERN CUSTOMER 1
Ahaha, rejected again, eh?
TAVERN CUSTOMER 2
You tell your woman to show some respect!
NYREEN
To a couple of drunkards, drinking during the day?
NYREEN
Not likely.
TAVERN CUSTOMER 1
Hey, what did I do?
TAVERN CUSTOMER 2
Is that right?! You’d better watch your back, girl!
TAVERN CUSTOMER 2
You’re not in your homeland anymore! This here, is a dangerous place for foulmouthed girls!
ARTHUR
Are you threatening my comrades?
TAVERN CUSTOMER 2
W-what? N-never! I’d never want any trouble with you, Arthur…
ARTHUR
Not that it matters. She could easily kill you both.
ARTHUR
I wouldn’t have to lift a finger.
TAVERN CUSTOMER 1
Allow me to apologize for my friend here.
TAVERN CUSTOMER 1
Say you’re sorry!
TAVERN CUSTOMER 2
What? Why should I –
NYREEN
… *growls*
TAVERN CUSTOMER 2
Alright! Alright! I’m sorry!
TAVERN CUSTOMER 2
There! Are you happy now?
ARTHUR
You really ought to lay off the drinks, lad.
ARTHUR
Anyway, we have business to take care of. See you around.
— END OF DIALOGUE –
Full image: https://i.imgur.com/TiESS2F.png
Kenzo is a very skilled swordsman.
He was found as a homeless man in Tyre. He was a beggar. Arthur saw guards harassing him, until he saw Kenzo handily defeat them all. This impressed Arthur.
When Arthur ran into him again at the same spot, he thought Kenzo to be both brave and foolish. He returned to same spot where he killed three city guards.
Arthur pays him and asks him to join his guild. Kenzo agrees.
________
Kenzo is also from Xie, like Nyreen. However, he's from Southern Xie, where a small nation once lived. Years ago, his nation was invaded by Xie and their land conquered.
As a result, he found passage to Aedland. Foreign dignitaries of Xie are often in Tyre, the capital of Aedland. He waited in the city for the foreign delegations from Xie to arrive and he'd assassinate them.
He's taken a vow of silence until he meets a certain man -- a general who was responsible for the attack on his village. He's kept his silence for years.
_______
For him, I really want an Uncle Iroh voice. From ATLA.
That's the perfect voice for Kenzo -- old, oriental and wise.
ARTHUR
Kenzo. I must speak with you.
KENZO
… *quizzical hmm?*
ARTHUR
You can drop the act.
ARTHUR
I know that you are capable of speech.
ARTHUR
It’s only us here. It’s imperative that we talk, from time to time.
KENZO
… *disgruntled hmm…*
Kenzo turns to the table and puts a scroll on the desk. He begins to write.
When finished, he turns to Arthur.
KENZO
I’m afraid that I cannot speak. Not yet.
KENZO
I have taken a vow of silence. That… is all I can say.
ARTHUR
A vow of silence… No matter, you may write, then.
ARTHUR
I simply wish to know if you’re content being in our service.
ARTHUR
It’s my duty to ensure that everyone in the guild is taken care of. Including you.
Kenzo writes again.
KENZO
You do not need to worry.
KENZO
I am fine with how things are.
ARTHUR
Is that all you have to say?
Kenzo writes again.
KENZO
Great men often worry.
KENZO
Entrusted with the lives of many, they worry for their safety.
KENZO
Greeted by tough decisions, they worry if they have chosen wisely.
KENZO
You, my friend, have the makings of a great man.
KENZO
Do not let your worry paralyze you.
ARTHUR
Huh… I had no idea you were such a poet.
Kenzo writes again.
KENZO
There is a great deal you do not know.
KENZO
Nor do you need to know. Not now.
KENZO
But know this: I am content.
KENZO
You may trust in this.
ARTHUR
Alright, then. I’m counting on you.
– END OF DIALOGUE –
To start the game, Kenzo poses as a mute.
Majority of his dialogue are sounds.
KENZO
… *chugging sounds of drinking*KENZO
… *hmph*
KENZO
… *sounds of chugging*
KENZO
… *sighs*
KENZO
… *hmmm* (Kenzo grunts in agreement)
KENZO
… *hmms in agreement*
Below, there are no lines for Kenzo -- it's merely how he's introduced in the game
ARTHUR
And this is…
ARTHUR
Kenzo… would you step forward, please?
KENZO
… *sighs*
Kenzo steps forward.
ARTHUR
*ahem* This is Kenzo.
ARTHUR
I… actually do not know much about him.
ARTHUR
I found him loitering in the streets of Tyre, sitting with a cup with a few coins.
ARTHUR
Not an uncommon sight. But, a few city guards came by to harass him as I was passing by.
ARTHUR
I watched as they beat him. Nearly drew my sword in his defense.
ARTHUR
But… he did not need my aid.
ARTHUR
I watched him stand as the guards mocked him.
ARTHUR
He placed his hand on the hilt of his strange blade.
ARTHUR
The rest was hard to see, as a large crowd obstructed my vision.
ARTHUR
As the crowd cleared, I saw three armored men lay defeated.
ARTHUR
Blood ran red in the street. One guard screamed aloud, his severed hand laid in front of him.
ARTHUR
Kenzo himself was nowhere to be found. The crowd was in an uproar and more guards came flooding in.
ARTHUR
A few days later, I passed that same street again.
ARTHUR
There he sat, unharmed with the same cup of coins before him.
ARTHUR
What sort of fool returns to the scene of a crime?
ARTHUR
But, I had to commend his bravery. Left to his own devices, I was certain that he’d die within the week.
ARTHUR
It was then I went up to him and dropped a sack of coin.
ARTHUR
Told him it was his, if he’d join us.
ARTHUR
He simply took a drink and nodded.
Kenzo takes a drink.
KENZO
… *chugging sounds of drinking*
ARTHUR
Yes… Much like that.
Kenzo steps back.
ARTHUR
All this to say, we’ve gained quite the ally. As luck would have it.
ZENOVIA
That is… quite the tale!
PENELOPE
Indeed! I’m unsure if I should be happy or afraid…
ARTHUR
Rest assured, he won’t harm any of you.
ARTHUR
Isn’t that right, Kenzo?
KENZO
… *hmmm* (Kenzo grunts in agreement)
JACQUES
… So you mean to tell me, you’ve recruited a homeless man?
ARTHUR
I vouch for him.
JACQUES
Unbelievable. Is he a mute?
KENZO
…
JACQUES
This is just perfect. Who knew you were such a good judge of character?
ZENOVIA
Yes, because you are such a shining example to strive for. Aren’t you?
JACQUES
Listen, that’s besides the point. This is –
ARTHUR
That’s enough! I’ve made my decision and that’s that.
ARTHUR
You’ll see the quality of my selection in time.
JACQUES
Somehow, I doubt that.
ARTHUR
*sigh* Look, it’s been a long journey. We’re done with introductions.
Harold is a 28 year old man. At his young age, he rose to the rank of Second Lieutenant in the Kingdom Army. Before, his rank was unrightfully revoked.
He is a loyal and earnest man who lives my his knightly creed.
His war campaign make him appear cold, yet he cares deeply for the lives of his comrades. He disdains those who have not wish to better themselves.
HAROLD: "What are you lot doing here?"
Knight: "Ah, I knew I’d find you here! This man is Harold. Always training here or maintaining the weapons."
Knight: "Though, it'll never get you promoted back to your previous role."
HAROLD: "Hmph, you’ll thank me when your lance doesn’t split in half during combat."
HAROLD: "I don’t expect a lightweight like you to understand."
HAROLD: "War is about preparation. The ill-prepared will die."
*Harold looks at Arthur*
HAROLD: "Who is this you’ve brought here?"
Arthur: "I am Arthur. I just arrived from Fort Nelson and I am to be stationed here at Fort Valestone."
Arthur: "Well met, the gatekeepers spoke highly of you."
HAROLD: "Hmph, I could care less about the opinions of weaklings."
HAROLD: "You have the look of one who’s seen his fair share of battle."
HAROLD: "Humor me, let us spar!"
Arthur: "I don’t believe that’s necessary. I’m merely a new recruit, what do you stand to gain from beating me?"
HAROLD: "Are you afraid? I mistook you for a man! My mistake."
Arthur: "…If it’s a fight you want, then let it be done. I only hope you don’t regret your decision later."
HAROLD: "Hah, that’s more like it."
HAROLD: "You may try to play the sheep, but I can tell there’s a sleeping wolf within you!"
HAROLD: "It’s been a while since I had a good challenge. Here, take this dull blade!"
HAROLD: "I’d hate to accidentally kill you."
This is a very important scene in the game -- it needs to be very dramatic and heartfelt.
Reina was captured at her father's tavern by a murderous guild and sold off the a human trafficking ring for elites. In this scene, she recounts the events of her story -- it's a tearjerking moment that displays the reality and harshness of the game's world.
Your telling a painful story from your past. Just remembering it tears at you, but you must share it. You've been alone since it happened... thinking about it endlessly with no ears to listen. Finally, some have arrived.
NOTE: This is a long script. While it would be awesome if you did it all -- feel free to do the parts that stand out to you. I include lines of other characters for context -- but only read the lines for Reina, please.
REMINDER: Ellipsis usually means a pause
---Setting: A prison cell in a military fort's dungeon ----
REINA: Let me out!!
*Reina tries to flee from her cage, until Arthur (the player and MC stops her)*REINA: Noo! He sent you! He must have sent you here!
Arthur: Be calm, my lady. No one sent me, I am here to free the prisoners.
REINA: Lies! He sent you here, I know it!
Arthur: I am not going to hurt you.Arthur: Here, let’s get you back on your feet.
REINA: Don’t touch me!
Arthur: ... I brought you something to eat. I'll lay it down here.
*Arthur lays a tray of food on the floor and backs away*REINA : ... (here, a concerned groan saying "ooh". Like you're hungry)
*Reina looks at the plate reluctantly, and decides to kneel to eat it*
REINA : Thank you.REINA: Please forgive me, I haven’t seen anyone in a long time.
REINA: The only person who comes here is… that man….
Arthur: No harm done.
Arthur: My lady, can you explain what transpired here?
REINA: Oh, where to begin...REINA: I was working at my father's tavern. Serving drinks, tending the tables.
REINA: He was a good man, my father. He wanted me to go to Lethe and study healing arts. (NOTE: Lethe is pronounced LEE-TH)
REINA: Said I was too good to waste away in my village forever.
REINA: One night, some... questionable folks came in to dine.
REINA: Foul, beastly men. Barged in, demanding ale and two whole chickens.
REINA: They wore red cloaks with an emblem I couldn't make out. Mercenaries or members of some guild.
REINA: I gathered my courage and tried to put on a smile, as I went over to serve their meals.
REINA: They had no manners and were getting too friendly with me…
REINA: Father was furious! He ran over, axe in hand, demanding that they release me.
REINA: I saw them...REINA: I-I saw them...
REINA: I saw them murder my father!
REINA: *sob* (Reina begins lightly sobbing)
REINA: Before they killed him, they made him watch as they...REINA: As they...
REINA: *sob* (Reina breaks down into heavy sobbing)
Harold: How atrocious! Those beasts are pure scum, scourge of the earth!
Harold: Wretched men, preying on the weak…
*Arthur breathes a heavy sigh after hearing her story*
Arthur: My lady, I am very sorry. There are no words to describe the pain you must feel.Arthur: Are you able to continue? I do not want to inflict more suffering by having you recount the past.
REINA (still crying, trying to gather herself): Yes… Yes. *sniffle*. I will tell you what happened from there.
REINA: Once I’d awoken, I found myself tightly shackled.
REINA: I was gagged, so none could hear my cries for help.
REINA: I only heard the sounds of the horses walking and felt the bumps in the carriage, as they rode.
REINA: When the moving stopped, they grabbed me.REINA: Led me into a room, threw me in, and locked the door.
REINA: I was so... frightened...
REINA: I was in that room for what felt like days.
REINA: Every few hours, a slot would open in the door.
REINA: It was food. Good food. Better than what we'd serve at the tavern.
REINA: That was all that was keeping me sane, the meals there. (NOTE: You can say "keeping me going" instead, if you prefer")
REINA: Until, for the first time, the door opened.
REINA: My eyes ran from the light, after being kept in the darkness.
REINA: It was an old woman. She looked like a nun, with the headdress and all.
REINA: She smiled at me, told me I was going home.
REINA: How I cried... Salvation, at last. As if God shone down upon me, grasping me from the pits of hell.REINA: But, my elation didn't last. (NOTE: You may add "It never does:)
REINA: Next thing I knew, she drew me a bath. Had people doing my hair and gave me a dress to wear.REINA: A fine dress. Finer than any I'd ever worn in my life.
REINA: She grabbed my hand gently, and said: "Walk with me."
REINA: And I did.
REINA: I saw decadent halls, golden candlesticks, and fine banners. It was clear that I was in a mansion.REINA: I'd thought, perhaps, I was rescued by some fine duke... <waitfor=0.5> How silly of me.
REINA: She opened the door and we walked onto a stage.
REINA: It was a huge opera house with masked men in the audience.
REINA: I'd thought it was a masquerade of some sort. I'd hear in the tavern, how the nobles enjoyed such things.
REINA: The lady I'd thought to be my saviour took a bow.. and left me.
REINA: Alone on stage with another suited man. That's when it began...
REINA: The man started calling out numbers and hands would raise in the audience.
REINA: I didn't understand. I'd seen my father haggle at the market, it felt like that.
REINA: That's when I knew...
REINA: I was... being sold...
Arthur: Even being after outlawed throughout the country...
Arthur: The black market slave trade still endures...
Harold: Then, Lord Eustace… is a slaver?!
Harold: It was he who insisted that no other knight shall enter these dungeons.
Harold: I knew he was depraved, but... this is pure wickedness!
REINA: Yes, it was he who won the auction that night.
REINA: I still can see his lecherous smile under that mask...
REINA: He told me I was to be his pleasure.
REINA: That I would help him relax after his campaigns, or I'd pay the price.
REINA: I've been rotting in this wretched place ever since.
Arthur: What a terrible man… My lady, is there anyone else suffering the same fate?
REINA: Yes, there is another woman, the next cell over…
REINA: She was here before me. I do not know her name, she doesn't talk.
REINA: Not that I haven't tried, but her mind... is lost.
REINA: The drugs have taken their toll.
REINA: When Eustace brings our food, he puts things in it. I noticed it after my first few days here.
REINA: It made me sick. Very sick. I started refusing to eat.
REINA: He didn't like that. He beat me. Tried force it down my mouth.
REINA: I'd throw it all up, after he'd gone.
REINA: He noticed how sickly I'd become and decided to give me untainted food.
REINA: Can't have his precious merchandise dying on him, can he? Not after paying so much.
Arthur: My lady, you're much stronger than you know...
Arthur: I will get you both to safety, I swear it. Your cell is open, but wait here a little longer.
Arthur: If you try to escape alone, the knights above will find you.
REINA: I will wait here.
Laila is the owner and operator of "Laila's Tavern" in the town of Bethany, where the player and his party are staying.
She's helped Arthur and his guild a great deal. She's provided Zenovia and Jacques lodging and give the guild discounts on food and drinks.
She finds a curious owl with a letter addressed to Arthur. She relays it to him.
She's kindhearted, yet stern with her customers. She has to be, in order to keep her rowdy customers under control. Her patrons lover her, yet fear to draw her ire. Truly, a strong woman.
Location: Int. of Laila’s Tavern – Downstairs(Bethany, Aedland)
PLAYER SPEAKS TO LAILA BEHIND THE COUNTER
LAILA
Ah, there you are.
ARTHUR
You called for me?
LAILA
Yes, I did.
LAILA
Step outside with me, for a moment.
Laila turns to the bartender
LAILA
Keep an eye on the place for me! I’ll only be a minute.
BARTENDER
Yes, ma’am.
LAILA
Let’s go, it’s right outside.
Laila walks out from behind the counter and Arthur follows her outside of the tavern’s entrance.
Location: Ext. of Laila’s Tavern – (Bethany, Aedland)
Laila and Arthur emerge from the door. There is a white owl in front of them.
LAILA
There it is.
ARTHUR
It’s an owl.
LAILA
Not just any owl.
LAILA
We don’t get many messenger ravens in these parts.
LAILA
But, occasionally some important folks visit the place and they arrive here.
LAILA
Though, I must say, I’ve never seen a messenger owl before.
ARTHUR
A messenger owl?
LAILA
That’s right. Look.
Laila steps in front of the owl.
LAILA
It’s got a pouch on it, meant for holding scrolls.
LAILA
I heard it’s cooing from inside. Nearly thought I’d gone mad.
LAILA
Night hasn’t fallen yet and there are no owls in these parts.
LAILA
When I checked, it had this scroll inside the pouch.
LAILA
It’s addressed to Arthur of Leviathan. That’s your guild’s name, isn’t it?
ARTHUR
Addressed to me? Have you read it?
LAILA
I read enough to know that it seemed important. And, that there’s no signature.
LAILA
So, we don’t know who it’s from.
LAILA
Here, have a look.
Laila walks in front of Arthur.
A scroll GUI pops open, showing the contents of the letter.
Once the player scrolls to the bottom and presses back:
ARTHUR
This letter has to be a joke…
LAILA
What does it say?
ARTHUR
It outlines a quest that is tantamount to suicide.
ARTHUR
It also speaks of buried treasure prepared as payment.
LAILA
Does this person know you?
ARTHUR
I haven’t the faintest idea who wrote this…
ARTHUR
But, I do know that it is madness to do as it says.
LAILA
Well, whoever it is, they must know of you.
LAILA
Would they ask you to do something you could not do?
ARTHUR
To even attempt something like this would be foolish.
LAILA
Why not check it out, at least?
LAILA
You and your guild have been toiling in this town for weeks, trying to earn money.
LAILA
This might be worth giving some thought.
ARTHUR
… *hmmm* (ARTHUR MUSES ON THIS)
LAILA
Well, I leave it to your judgement.
LAILA
Naturally, I won’t speak a word of this.
LAILA
Best of luck!
Laila returns inside of the tavern. Arthur watches her leave and turns forward again.
Laila walks down the stairs.
LAILA
It looks like you’ll be paying off your bar tabs, then?
ARTHUR
Thanks for your help.
PENELOPE
We appreciate you closing early, so as to avoid… unwanted attention.
ARTHUR
Without you, we’d have no place to store this much money…
LAILA
Think nothing of it.
LAILA
Pay your tabs, and we’ll be even.
LAILA
Zenovia’s in particular has grown rather large…
Arthur faces Zenovia.
ARTHUR
Has it now?
ZENOVIA
What? I was going to tell you.
ZENOVIA
With all this lovely coin, it isn’t an issue now, is it?
ARTHUR
This gold isn’t ours. At least, not yet.
LAILA
Well, I’ll leave you to discuss your business.
LAILA
Be sure that bird doesn’t leave it’s droppings in here!
OWL
*coo*
Laila walks back upstairs. Arthur watches her go.
LAILA
Ah, there you are!
LAILA
Zenovia and Jacques left quite early today.
LAILA
I’d thought you would have left by now.
ARTHUR
We’ll be setting out soon.
LAILA
I wish you good fortune.
– END OF DIALOGUE –
IF PLAYER SPEAKS TO HER AGAIN
LAILA
I’ll be here babysitting these two drunkards.
LAILA
To come in so early in the morn… I ought to start denying them service…
LAILA
It’d be for their own good…
– END OF DIALOGUE –
Carriage Driver is a rather important NPC. He's a well-traveled man, often transporting many people all throughout the continent.
He's basically part of the guild, really. He transports them to locations to complete their quests.
He's charming and rather fond of money. But, he's taken a liking to Arthur and his guild, so he sticks to working with them. His life's become much more interesting after becoming involved with them.
_____
I'm looking for an English accent here, but generally need a charming young male's voice for him. He's typically comedic relief, yet a critical part of the guild's success.
CARRIAGE DRIVER
God, you lot sure get up early.
CARRIAGE DRIVER
There I was, asleep in the carriage. Dreadfully cold, by the way.
CARRIAGE DRIVER
I was having such a wonderful dream. A shapely dame in each arm. Surrounded by gold.
CARRIAGE DRIVER
Next thing I know, this bloody owl comes through the window.
CARRIAGE DRIVER
Nearly plucked my eye out, it did!
ARTHUR
Ah, well… I’m sorry to hear that.
CARRIAGE DRIVER
Sorry?! Sorry won’t fix this one!
CARRIAGE DRIVER
This owl is yours, yes? So, you’re responsible!
CARRIAGE DRIVER
You’d better pay up! What with that huge chest of gold you’ve –
ARTHUR
Will you be quiet?!
ARTHUR
I don’t need people knowing our business. You’d be wise to keep that matter to yourself.
ARTHUR
The owl isn’t mine. It arrived here along with the letter.
CARRIAGE DRIVER
Alright, alright! I was kidding.
ARTHUR
This is no time for jokes.
ARTHUR
You’ll have your gold. But, only after you do your job.
CARRIAGE DRIVER
Going somewhere?
ARTHUR
We need to get to Fort Valestone. That’s where you come in.
CARRIAGE DRIVER
Valestone, eh? That’s quite a ways away.
CARRIAGE DRIVER
We wouldn’t arrive until nightfall.
ARTHUR
All the more reason to make haste.
ARTHUR
The night will provide excellent cover, as well.
CARRIAGE DRIVER
So… what business do you have there?
ARTHUR
… *low growl*
CARRIAGE DRIVER
Nasty business, then? Alright, I’ll take a hint.
ARTHUR
That would be wise.
ARTHUR
You need only take us there.
ARTHUR
You’ll wait for us to finish our job. Then, head back to Bethany.
CARRIAGE DRIVER
Simple enough. How does this job pay?
ARTHUR
Handsomely.
CARRIAGE DRIVER
Enough said, then. Gather your men and give me a holler when you’re prepared.
This child is 7 years old. He's the "leader" of Kids 1-3's group.
He is quite outspoken and fearless, as children oft find themselves indestructible.
His father is a soldier and he's proud of it.
KID 1 (CHILD)
Come on, guys! Let’s —
KID 1 (CHILD)
Ack, that smell! That man stinks!
KENZO
…
KID 2 (CHILD)
Ohh, you’re right! He smells worse than horse dung!
KID 3 (CHILD)
You guys are so mean! You can’t be mean to strangers!
KID 1 (CHILD)
Go away, stinky man!
KENZO
… *hmph*
ARTHUR
Oi, didn’t your parents teach you any manners?
ARTHUR
Run along!
KID 1 (CHILD)
Who are you? My daddy’s a soldier!KID 1 (CHILD)
I bet he’d beat you bloody, old man!
NYREEN
*giggles*
ARTHUR
… *low growl*
ARTHUR
That’s all well and good.
ARTHUR
Go on and play.
KID 1 (CHILD)
Don’t tell us what to do!
KID 2 (CHILD)
Yeah!
KID 1 (CHILD)
Let’s go, guys! Leave the stinky man and the old man alone.
The kids and dog walk away.
ARTHUR
… Old man?
TEAGAN
They’re just kids. Don’t let them get to you.
NYREEN
*giggles*
ARTHUR
You’re certainly enjoying yourself.
NYREEN
I’m sorry, I —
NYREEN
*tries to hold laughter*
ARTHUR
*sigh* That’s enough.
ARTHUR
We’ve wasted enough time. Let’s go meet the others.
– END OF NPC DIALOGUE –
He is Kid 1's best friend. He looks up to Kid 1, despite being the same age. He often parrots Kid 1.
Not uncommon behavior for children, though.
KID 1
Listen, old man, we –
KID 1
Whoa, it’s a hawk!
KID 2
No, no! That’s a falcon!
KID 3
Don’t you two know anything? It’s an owl!
OWL
*coo*
KID 2
Wow, it spoke!
KID 1
Let’s catch it! It can be friends with Julius!
ARTHUR
Julius?
KID 3
Our dog. His name is Julius.
JULIUS
*bark*
ARTHUR
I see. Well, I’m afraid there’s no time for games.
ARTHUR
Right now, I need this owl with me. Feel free to try to catch it later.
KID 1
You’re so stingy! Trying to keep the owl all to yourself!
KID 2
Can I touch it?
OWL
*angry coo*
KID 2
Owww! *cries*
ARTHUR
I warned you. There’s no time to play.
KID 2
*whining sob*
ARTHUR
*sigh* Don’t cry. You’re a man, aren't you? See, it’s not even bleeding.
KID 2
I’m – I’m fine! *sniff*
KID 1
Hahaha, the owl bit you! And you cried like a baby!
KID 2
I – I did not!
KID 3
That’s enough, don’t tease him!
KID 3
Come on, let’s go.
— END OF DIALOGUE –
She is 9 years old -- Kid 1's older sister. She is kind and watches over Kid 1, while still following his lead.
She usually pulls Kid 1 back from the fire whenever he's out of line.
Her Father (Villager 1) is a soldier who's come back home fuming after losing his job to adventurers. She finds her father's behavior towards her mother (Villager 2) to be troubling.
Your Lines:
KID 3 (CHILD)
You guys are so mean! You can’t be mean to strangers!
KID 3 (CHILD)
If you guys don’t stop, I’m telling mother!Full Scene:
KID 1 (CHILD)
Come on, guys! Let’s —
KID 1 (CHILD)
Ack, that smell! That man stinks!
KENZO
…
KID 2 (CHILD)
Ohh, you’re right! He smells worse than horse dung!
KID 3 (CHILD)
You guys are so mean! You can’t be mean to strangers!
KID 1 (CHILD)
Go away, stinky man!
KENZO
… *hmph*
ARTHUR
Oi, didn’t your parents teach you any manners?
ARTHUR
Run along!
KID 1 (CHILD)
Who are you? My daddy’s a soldier!KID 1 (CHILD)
I bet he’d beat you bloody, old man!
NYREEN
*giggles*
ARTHUR
… *low growl*
ARTHUR
That’s all well and good.
ARTHUR
Go on and play.
KID 1 (CHILD)
Don’t tell us what to do!
KID 2 (CHILD)
Yeah!
KID 1 (CHILD)
Let’s go, guys! Leave the stinky man and the old man alone.
The kids and dog walk away.
ARTHUR
… Old man?
TEAGAN
They’re just kids. Don’t let them get to you.
NYREEN
*giggles*
ARTHUR
You’re certainly enjoying yourself.
NYREEN
I’m sorry, I —
NYREEN
*tries to hold laughter*
ARTHUR
*sigh* That’s enough.
ARTHUR
We’ve wasted enough time. Let’s go meet the others.
– END OF NPC DIALOGUE –
IF RECRUITS ARE FOLLOWING, AND TALKS TO KIDS AGAIN
KID 1 (CHILD)
Ugh, the stinky man is back!
KID 2 (CHILD)
Stinky man, stinky man!
KID 3 (CHILD)
If you guys don’t stop, I’m telling mother!KID 1 (CHILD)
No! No! Okay, okay. I’ll stop.
Your Lines:
KID 3
Don’t you two know anything? It’s an owl!
KID 3
Our dog. His name is Julius.
KID 3
That’s enough, don’t tease him!
KID 3
Come on, let’s go.
Full Scene:
KID 1
Listen, old man, we –
KID 1
Whoa, it’s a hawk!
KID 2
No, no! That’s a falcon!
KID 3
Don’t you two know anything? It’s an owl!
OWL
*coo*
KID 2
Wow, it spoke!
KID 1
Let’s catch it! It can be friends with Julius!
ARTHUR
Julius?
KID 3
Our dog. His name is Julius.
JULIUS
*bark*
ARTHUR
I see. Well, I’m afraid there’s no time for games.
ARTHUR
Right now, I need this owl with me. Feel free to try to catch it later.
KID 1
You’re so stingy! Trying to keep the owl all to yourself!
KID 2
Can I touch it?
OWL
*angry coo*
KID 2
Owww! *cries*
ARTHUR
I warned you. There’s no time to play.
KID 2
*whining sob*
ARTHUR
*sigh* Don’t cry. You’re a man, aren't you? See, it’s not even bleeding.
KID 2
I’m – I’m fine! *sniff*
KID 1
Hahaha, the owl bit you! And you cried like a baby!
KID 2
I – I did not!
KID 3
That’s enough, don’t tease him!
KID 3
Come on, let’s go.
— END OF DIALOGUE –
Kid 4 and Kid 5 are best friends. They both train hard with wooden swords with intentions of starting a guild together and becoming adventurers by age 16.
The are both age 9. I'd like a more teenage English voice for these two, to sound older than the other kids.
KID 4
Are you headed somewhere, Arthur?
KID 5
Out on a mission? Can we come?
ARTHUR
How many times must I tell you?
ARTBUR
You both are too young for the battlefield.
ARTHUR
Keep training, and you’ll be more than ready when you come of age.
ARTHUR
Besides, I’m only going out for a stroll, nothing more.
KID 4
Then, teach us more sword lessons, when you get back!
KID 5
Yeah, will you, please?
ARTHUR
I won’t be back until dark. By then, you’ll both be in your homes.
ARTHUR
Perhaps tomorrow.
— END OF DIALOGUE –
IF YOU SPEAK TO THE KIDS AGAIN
KID 4
Remember, you promised to teach us tomorrow!
KID 5
Don’t forget!
— END OF DIALOGUE –
ARTHUR
What are you two doing here at this hour?
IF PLAYER PROMISED A LESSON
KID 4
You promised to teach us, didn’t you?
KID 5
Yeah, he did! We’re your pupils, you have to train us.
ARTHUR
… *disgruntled grunt*
ARTHUR
I… did say that, didn’t I?
ARTHUR
But, now’s not the time. I’m heading out on an important job.
ELSE
KID 4
A warrior has no time to rest!
KID 5
We’re going to build the strongest guild ever!
KID 5
Even stronger than yours!
KID 4
So, of course we have to train hard!
ARTHUR
Stronger than mine, eh? *laughs*
ARTHUR
That’s the spirit. Keep training, and you just might do it.
KID 4
Wait! Before you go.
KID 4
Why don’t you give us another lesson?
KID 5
Yeah, I think I’ve got the hang of maintaining my guard, like you taught me!
ARTHUR
That’s good to hear.
ARTHUR
But, now’s not the time. I’m heading out on an important job.
ENDIF
KID 4
Come on, that’s not fair!
KID 5
Just a quick lesson! Spar with us and tell us how to improve!
ARTHUR
Keep practicing your strikes. It’ll strengthen your guard.
ARTHUR
When I get back, I’ll teach you two a new technique.
KID 4
You’d better.
KID 5
Or we’ll cut you down!
ARTHUR
*laughs* You’re welcome to try.
ARTHUR
Keep at it, you two!
– END OF DIALOGUE –
IF PLAYER SPEAKS TO THEM AGAIN
IF PLAYER PROMISED A LESSON
KID 4
We’ll keep training. You’d better keep your word, this time.
ELSE
KID 4
We’ll keep training. You’d better keep your word.
END
– END OF DIALOGUE –
Kid 4 and Kid 5 are best friends. They both train hard with wooden swords with intentions of starting a guild together and becoming adventurers by age 16.
The are both age 9. I'd like a more teenage English voice for these two, to sound older than the other kids.
KID 4
Are you headed somewhere, Arthur?
KID 5
Out on a mission? Can we come?
ARTHUR
How many times must I tell you?
ARTBUR
You both are too young for the battlefield.
ARTHUR
Keep training, and you’ll be more than ready when you come of age.
ARTHUR
Besides, I’m only going out for a stroll, nothing more.
KID 4
Then, teach us more sword lessons, when you get back!
KID 5
Yeah, will you, please?
ARTHUR
I won’t be back until dark. By then, you’ll both be in your homes.
ARTHUR
Perhaps tomorrow.
— END OF DIALOGUE –
IF YOU SPEAK TO THE KIDS AGAIN
KID 4
Remember, you promised to teach us tomorrow!
KID 5
Don’t forget!
— END OF DIALOGUE –
ARTHUR
What are you two doing here at this hour?
IF PLAYER PROMISED A LESSON
KID 4
You promised to teach us, didn’t you?
KID 5
Yeah, he did! We’re your pupils, you have to train us.
ARTHUR
… *disgruntled grunt*
ARTHUR
I… did say that, didn’t I?
ARTHUR
But, now’s not the time. I’m heading out on an important job.
ELSE
KID 4
A warrior has no time to rest!
KID 5
We’re going to build the strongest guild ever!
KID 5
Even stronger than yours!
KID 4
So, of course we have to train hard!
ARTHUR
Stronger than mine, eh? *laughs*
ARTHUR
That’s the spirit. Keep training, and you just might do it.
KID 4
Wait! Before you go.
KID 4
Why don’t you give us another lesson?
KID 5
Yeah, I think I’ve got the hang of maintaining my guard, like you taught me!
ARTHUR
That’s good to hear.
ARTHUR
But, now’s not the time. I’m heading out on an important job.
ENDIF
KID 4
Come on, that’s not fair!
KID 5
Just a quick lesson! Spar with us and tell us how to improve!
ARTHUR
Keep practicing your strikes. It’ll strengthen your guard.
ARTHUR
When I get back, I’ll teach you two a new technique.
KID 4
You’d better.
KID 5
Or we’ll cut you down!
ARTHUR
*laughs* You’re welcome to try.
ARTHUR
Keep at it, you two!
– END OF DIALOGUE –
IF PLAYER SPEAKS TO THEM AGAIN
IF PLAYER PROMISED A LESSON
KID 4
We’ll keep training. You’d better keep your word, this time.
ELSE
KID 4
We’ll keep training. You’d better keep your word.
END
– END OF DIALOGUE –
Age: 18
He's a leader of a Porcelain (lowest rank) guild. Obviously, new to adventuring.
He's very impatient and short tempered. In the game, he's pacing angrily in the guild hall. Angry at the fact that the quest givers are taken and lines are long.
ADVENTURER 1
I swear, this bloody line will never move!
ADVENTURER 1
If this wasn’t the only guild hall for miles…
Age: 20
He's a Porcelain ranked guild member. He's been adventuring for four years.
He's seen a fair deal of combat. He's a swordsman.
He is annoyed at Adventurer 1's hotheadedness and says those are the types that will die first.
ADVENTURER 2
That blowhard over there is in the wrong line of work…
ADVENTURER 2
It’s the adventurers with no patience like him that always end up dying first.
Age: 20
He is a Porcelain ranked guild member. Adventurer 2's guildmate.
He's a mage.
He comments on how being the only mage in the party is a double edged sword. His two fellow members may take the brunt of enemy attention, but he's responsible for healing them and keeping them alive.
ADVENTURER 3
Being the only mage in the guild is a blessing and a curse.
ADVENTURER 3
I have these two to ward off enemies, but I’m the only one who can heal them.
Age: 21
She's Adventurer 2 & 3's guild leader. Porcelain ranked, but will soon graduate to Bronze.
She tells the player that while Porcelain ranked missions may not pay that well, they are safe. As the leader, it's her job to ensure everyone makes it out unscathed.
She's a lancer.
ADVENTURER 4
Porcelain ranked quests may not pay well, but at least they're safe, for the most part.
ADVENTURER 4
As the leader, it’s my job to bring everyone back alive.
Age: 24
He's a seasoned swordsman. Ranked Iron, one level above Porcelain.
He claims the guild hall is filled with weaklings, simply playing pretend as adventurers.
He laments that they get in the way of him getting his bigger quests in a timely manner, having to wait for those under him.
ADVENTURER 5
Feh, this place is crawling with weaklings.
ADVENTURER 5
Armored children playing adventurers.
ADVENTURER 5
They make it hard for those of us with experience to get our work and go.
Age: 19
He's a Porcelain ranked guild member. A swordsman.
He's close to the healer of the party, Adventurer 7.
He warns her that on the next quest that they might run into bandits and have to fight. In that event, he tells her to remain behind him.
ADVENTURER 6
We’re headed on an escort mission with some merchants.
ADVENTURER 6
There’s been trouble on the road with bandits lately…
ADVENTURER 6
Should we break out into battle, stay behind me, ok?
ADVENTURER 7
O-okay… I’ll do my best…
Age: 18
She's a Porcelain ranked guild member. She's a healer.
She's a bit shy and apprehensive about combat. She relies heavily on her two guild mates to get through battle
ADVENTURER 6
We’re headed on an escort mission with some merchants.
ADVENTURER 6
There’s been trouble on the road with bandits lately…
ADVENTURER 6
Should we break out into battle, stay behind me, ok?
ADVENTURER 7
O-okay… I’ll do my best…
Age: 18
She's a Porcelain ranked guild member. Adventurer 1 and 9's guildmates.
She's a swordsman.
She lectures Adventurer 9 about charging too far into enemy lines. She warns him that while it's okay to be eager, not to let it get himself killed.
ADVENTURER 8
In the last battle, you charged too far into enemy lines.
ADVENTURER 8
I know you’re good with that lance, but you have to be more careful…
ADVENTURER 9
Oh, don’t worry!
ADVENTURER 9
We were mere reinforcements in the rear. I was thrilled to see any action!
ADVENTURER 8
It’s good to be eager, but…
ADVENTURER 8
Just don’t get yourself killed…
Age: 19
He's a Porcelain ranked guild member. A member of Adventurer 1's guild and Adventurer 8's guild mate.
He's a promising young lancer with a bit of a bloodlust streak. He's eager to distinguish himself in battle.
In the last battle, he charged too far into enemy lines, but was happy to see action at all. After all, they were far in the rear and did not expect to have to fight.
ADVENTURER 8
In the last battle, you charged too far into enemy lines.
ADVENTURER 8
I know you’re good with that lance, but you have to be more careful…
ADVENTURER 9
Oh, don’t worry!
ADVENTURER 9
We were mere reinforcements in the rear. I was thrilled to see any action!
ADVENTURER 8
It’s good to be eager, but…
ADVENTURER 8
Just don’t get yourself killed…
Age: 20
He's a Porcelain ranked Guild Leader. Adventurers 8,and 9 are his guild members.
He laments the boring missions that come with being Porcelain ranked. He yearns for excitement.
ADVENTURER 16
Escort missions, acting as a sentry, standing guard…
ADVENTURER 16
I’m sick of being Porcelain. Where’s the excitement?
Age: Mid 30s
He's a strong looking man and an avid drinker. He can always be found at the tavern, drinking along with Tavern Customer 2.
He has some underworld connections and is likely involved in shady business along with Tavern Customer 2.
He's a joker and is considerate of others, despite his daunting appearance.
TAVERN CUSTOMER 1
Haha, hey! It’s Arthur! Where’ve you been, mate? We were just –
TAVERN CUSTOMER 1
Arthur! Another woman? What in blazes do they see in you?
TAVERN CUSTOMER 2
Plus, this one’s a foreign beauty! Her hair style is a bit… strange, but beautiful, nonetheless!
ARTHUR
You mean Nyreen? She’s one of our new recruits.
ARTHUR
Quit your blathering, before you give her the wrong idea.
TAVERN CUSTOMER 1
Then she’s available, is what you’re saying?
TAVERN CUSTOMER 2
Say, why don’t you drink with me tonight?
NYREEN
I’d… rather not. I do not drink.
NYREEN
Even if I did, I’d choose better company.
TAVERN CUSTOMER 2
What was that?!
TAVERN CUSTOMER 1
Ahaha, rejected again, eh?
TAVERN CUSTOMER 2
You tell your woman to show some respect!
NYREEN
To a couple of drunkards, drinking during the day?
NYREEN
Not likely.
TAVERN CUSTOMER 1
Hey, what did I do?
TAVERN CUSTOMER 2
Is that right?! You’d better watch your back, girl!
TAVERN CUSTOMER 2
You’re not in your homeland anymore! This here, is a dangerous place for foulmouthed girls!
ARTHUR
Are you threatening my comrades?
TAVERN CUSTOMER 2
W-what? N-never! I’d never want any trouble with you, Arthur…
ARTHUR
Not that it matters. She could easily kill you both.
ARTHUR
I wouldn’t have to lift a finger.
TAVERN CUSTOMER 1
Allow me to apologize for my friend here.
TAVERN CUSTOMER 1
Say you’re sorry!
TAVERN CUSTOMER 2
What? Why should I –
NYREEN
… *growls*
TAVERN CUSTOMER 2
Alright! Alright! I’m sorry!
TAVERN CUSTOMER 2
There! Are you happy now?
ARTHUR
You really ought to lay off the drinks, lad.
ARTHUR
Anyway, we have business to take care of. See you around.
— END OF DIALOGUE –
Age: ~25-27
He's a food merchant. He's eating at Laila's tavern.
Not really plot important, though.
NPC DIALOGUE – TAVERN CUSTOMER 3
TAVERN CUSTOMER 3
Ah, it’s nice to relax and have a meal.
TAVERN CUSTOMER 3
I just came from transporting goods over to Fort Valestone, over in the north.
TAVERN CUSTOMER 3
There were a lot fewer knights than usual standing guard…
TAVERN CUSTOMER 3
I wonder where they went off to?
— END OF DIALOGUE –
Age: 25
He's a mine worker. He's in Laila's Tavern with his coworker, trying to decompress after a tough day at work.
He is rude to the player and his friend apologizes for him.
NPC DIALOGUE – TAVERN CUSTOMER 4
TAVERN CUSTOMER 4
Would you butt out? We’re trying to have some drinks here!
— END OF DIALOGUE –
Age: 30
He's the senior/senpai of Tavern Customer 4 at the mines. He understands his coworker's frustration at the job, he's new it to it after all.
Seeing him like that reminds him of himself five years ago, after first staring in the mines.
NPC DIALOGUE – TAVERN CUSTOMER 5
TAVERN CUSTOMER 5
Don’t mind him. He’s just worked up after toiling in the mines.
TAVERN CUSTOMER 5
It’s grueling work.
— END OF DIALOGUE –
Age: 33
This guy just likes chicken. He's at the tavern to eat some really good chicken.
Can't really tell you more than that lol
NPC DIALOGUE – TAVERN CUSTOMER 6
TAVERN CUSTOMER 6
The chicken here is so delicious!
— END OF DIALOGUE –
Age: 22
This is the brother of Tavern Customer 2. He's his brother's spitting image, but younger.
He's a penniless drunk who begs Laila for a drink on his already outrageous and unpaid tab. He is unemployed and cannot/will not ask his brother for money, because "he is a stingy bastard".
He considers taking up work in the mines to avoid remaining a pauper.
NPC DIALOGUE – TAVERN CUSTOMER 7
TAVERN CUSTOMER 7
Aw, come on, Laila! Just one drink!
TAVERN CUSTOMER 7
I promise I’ll pay you back! I mean it!
LAILA
How many times do I have to tell you?
LAILA
I’ve said it a thousand times, and I’ll say it again. No!
TAVERN CUSTOMER 7
Aww, don’t be like that…
Tavern Customer 7 faces Arthur
TAVERN CUSTOMER 7
Talk some sense into her, will you? She won’t let me have a drink!
ARTHUR
Well, you are broke.
ARTHUR
Why not ask your brother over there to buy you one?
TAVERN CUSTOMER 7
That stingy bastard? He’d never do it.
TAVERN CUSTOMER 7
How about you, won’t you do me this favor?
TAVERN CUSTOMER 7
I’ll pay you back, I promise!
ARTBUR
No. If you need money, why not go look for work?
TAVERN CUSTOMER 7
What, you think I haven’t tried that?
TAVERN CUSTOMER 7
Only work around here is selling and killing.
TAVERN CUSTOMER 7
I’m a shit merchant and a bad fighter. You tell me, what am I to do?
ARTHUR
Laying off the ale would be a fine start.
TAVERN CUSTOMER 7
This is no time for jokes, mate!
— END OF DIALOGUE –
IF PLAYER SPEAKS TO TAVERN CUSTOMER 7 AGAIN
TAVERN CUSTOMER 7
Maybe I’ll go work in the mines over in the Soldat mountains…
TAVERN CUSTOMER 7
It’s pretty far and the pay is low, but it sure beats being a pauper…
— END OF DIALOGUE –
Age: 32
Villager 2's husband. Kid 1 and Kid 3's father.
He was a foot soldier in the Royal Aedland Army. His unit was disbanded, after the General decided to hire a mercenary guild to take their place. He was sent back to home, fuming.
Being in such a foul mood, he's been rather crass to his wife and overly strict with his kids (Kid 1 and Kid 3).
He has a strong disdain for guilds, which lends to him disliking Arthur.
NPC DIALOGUES - VILLAGER 1
VILLAGER 1
Didn’t I tell you to lock the damn door last night?
VILLAGER 1
Look, there’s a stranger in the house!
VILLAGER 2
It’s only Arthur! He’s the one that’s been keeping this place safe while you’ve been away!
VILLAGER 1
Well, excuse me for fighting for our country!
– END OF DIALOGUE –
VILLAGER 1
They disbanded our foot soldier unit after some fancy guild was contracted.
VILLAGER 1
You adventurers are scum. The whole lot of you…
– END OF DIALOGUE –
Age: 30
She is Villager 1's wife and Kid 1 & 3's mother. Upset and feeling powerless to defuse her husbands hot temper after returning from duty, she begs Arthur to speak some sense into him. It has the opposite effect.
You can find her cooking in her home in-game and tending to Kid 3.
NPC DIALOGUES - VILLAGER 2
VILLAGER 2
Oh! Welcome. Are you hungry?
ARTHUR
There’s no need to trouble yourself.
VILLAGER 2
I see.
VILLAGER 2
My husband has been in a foul mood since he returned from duty.
VILLAGER 2
I can’t tell you how happy I was when I learned he’d returned, but…
VILLAGER 2
Do you… think you can talk to him?
– END OF DIALOGUE –
IF PLAYER SPEAKS AGAIN & DID NOT SPEAK TO VILLAGER 1
VILLAGER 2
Please, talk to him for me?
– END OF DIALOGUE –
IF PLAYER HAS SPOKEN TO VILLAGER 1
IF VILLAGER 1 ASKED FOR HELP
VILLAGER 2
*sigh* I shouldn’t have asked.
VILLAGER 2
Sorry to waste your time.
ELSE
VILLAGER 2
He’s been a mess since he returned home last night.
VILLAGER 2
At first I was happy, but I didn’t think it would be… like this…
– END OF DIALOGUE –
Age: 32
He's Villager 4's husband and Kid 2's father. Villager 5's stepson.
He is a resident of Bethany and can be found in his home, along with his family.
He is annoyed at the crass actions of the royal soldiers who sojourn into Laila's Tavern, at times. He says they are a "boisterous lot" whose "racket in tavern could be heard all through the night".
NPC DIALOGUES - VILLAGER 3
VILLAGER 3
Those soldiers from the nearby fort are a boisterous lot.
VILLAGER 3
You can hear their racket in the tavern all through the night!
VILLAGER 3
This place is no more than a watering hole to them.
VILLAGER 3
Somewhere to stop on their way to that bloody bathhouse outside town.
– END OF DIALOGUE –
Age: 31
She is Villager 3's husband and Kid 2's mother.
She's a fawning mother. In game, she merely asks if her boy has given Arthur any trouble.
NPC DIALOGUES - VILLAGER 4
VILLAGER 4
Our boy hasn’t given you any trouble, has he?
– END OF DIALOGUE –
Age: 68
He is Villager 4's father, Kid 2's grandfather, and Villager 3's stepfather.
He reminisces with Arthur about the days of old; when the King would hold a jubilee every 10 years. He'd forgive all the debts of the citizens, throw large fairs, and even exempt taxes for the year.
He goes on to say the current King would never do such a thing. He worries for his daughter's future under such rule.
NPC DIALOGUES - VILLAGER 5
VILLAGER 5
In my day, the king would have a jubilee every ten years.
VILLAGER 5
All the people’s debts would be forgiven. We’d even go without taxes for that year.
VILLAGER 5
King Hirem would never do such a thing…
VILLAGER 5
I worry for my daughter’s future…
– END OF DIALOGUE –
Age: 60
He is Villager 7's husband. They live alone in their home.
He tells Arthur that all his wife does is knit. Knit clothes for their lost son, whom died over 20 years ago.
He laments that if she'd only sell her fine work, they'd have no worries about money or food...
VILLAGER 6
All my wife does is knit…
VILLAGER 6
She hardly even cooks anymore.
VILLAGER 6
She knits clothes for our departed son… It’s been years since he passed.
VILLAGER 6
If she’d only sell her work, we wouldn’t have to worry about food…
– END OF DIALOGUE –
VILLAGER 7
My son would love this shirt…
– END OF DIALOGUE –
Age: 63
She is Villager 6's wife. They live alone in their home.
She can be found sitting in her chair, knitting all day. She knits clothes for her lost son, whom died over 30 years ago. But, her heart cannot let go and she refuses to sell any of her work -- so it piles up in the home.
When Arthur speaks with her she only says: "He would have loved this shirt..."
VILLAGER 7
My son would love this shirt…
– END OF DIALOGUE –
Christian is a newly minted knight stationed at Fort Valestone.
The player has the choice to kill him during their mission or spare him (which allows him to resurface later in the game as a playable character).
He's a young man around 18-20. Rather cowardly as you can see him pleading for his life.
NOTE: THIS IS A LONG SCRIPT
READ ONLY CHRISTIAN'S LINESYOU NEEDN'T READ IT ALL (though that'd be nice)
GARRISONED KNIGHT 3 / CHRISTIAN
No! Please, spare me! I'll do anything!
ARTHUR
The royal army must be desperate.
ARTHUR
Why is a mewling pup like you on the battlefield?
ARTHUR
What’s your name, son?
CHRISTIAN
I’m C-Christian, my lord.
ARTHUR
I am no lord.
ARTHUR
Christian, is it? Be a good lad and remove your clothing.
CHRISTIAN
T-take off my clothes?! You can’t mean —
ZENOVIA
Arthur! I had no idea you had such… perversions!
ARTHUR
Have you gone mad?
ARTHUR
The armour! I need the lad's armour!
ARTHUR
The armour on these fallen knights are littered with blood and marks of battle.
ARTHUR
One look, and it'll be easy to tell that it's stolen.
ARTHUR
His armour on the other hand is still in rather good condition.
ARTHUR
Must be lucky.
ARTHUR
I’ll be taking that armour, boy. Make haste!
CHRISTIAN
A-alright! Alright! It's yours!
CHRISTIAN
Just... give me a moment and I'll hand it over.
Christian walks towards the trees, meaning to disrobe behind them.
Everyone watches him intently.
PENELOPE
Any sudden moves and I’ll send an arrow through your heart.
Christian stops in his tracks for a moment, visibly frightened.
He continues behind the trees.
Camera fades out for a short time and fades back into Christian wearing only his gambeson and pants.
He walks over to Arthur with armour in hand.
CHRISTIAN
Here it is, okay! Just…
CHRISTIAN
Just let me live…
ARTHUR
You are in no position to be making demands, boy.
ARTHUR
I'll have you answer my questions.
ARTHUR
Speak falsely, and see what happens…
CHRISTIAN
A-Alright, alright! I’ll tell you everything I know!
ARTHUR… *muses on what to ask*
*Elongated hmph*
DIALOG CHOICE 1: “Ask about infiltrating the fort”
ARTHUR
Now then, what must I tell the knights in order to convince them that we’re actually new recruits?
CHRISTIAN
W-well, as far as I know, recruits always arrive alone.
CHRISTIAN
All of our recruits come from Fort Nelson after basic training.
ARTHUR
Good to know.
– END DIALOG CHOICE –
DIALOG CHOICE 2: “Ask about the dungeons”
ARTHUR
Do you know of any prisoners being held in the dungeon?
CHRISTIAN
I-I don't know! No one is allowed near the dungeons.
CHRISTIAN
All of our recruits come from Fort Nelson after basic training.
CHRISTIAN
But, the cooks would make extra meals...
CHRISTIAN
We'd fight over who would get to eat them.
CHRISTIAN
But, the cooks wouldn't tell us who they’re for
CHRISTIAN
Four extra trays... I can only assume they were for prisoners.
ARTHUR
Only four cells in the dungeons? Are you certain, boy?
CHRISTIAN
Y-yes! Well, no, I... I can't be certain!
CHRISTIAN
Lord Eustace is known to execute traitors and criminals.
CHRISTIAN
It's rare for him to even take a single prisoner...
– END DIALOG CHOICE –
DIALOG CHOICE 3: “Finish Interrogation”
ARTHUR
We're done here.
– END DIALOG CHOICE –
Jacques steps up.
JACQUES
Alright, we got what we needed. Let's dispose of him.
JACQUES
Can't have him slithering back to his masters and alerting them of our presence, can we?
CHRISTIAN
What? N-no! Please!
CHRISTIAN
I’ve told you all that I know, I’ve only been stationed here for three months!
CHRISTIAN
I-I won't move a muscle. I swear!
ARTHUR
*dejected sigh*
ARTHUR
He has a point. If you were to flee, things could get messy.
ARTHUR
No way around it.
CHRISTIANM-mercy! Please!