[Extended] DNF Duel ENG Fandub
Project Overview
(This is a copy of the original casting call/project, as the original is no longer searchable. However, it can still be found here: https://www.castingcall.club/projects/dnf-duel-eng-fandub)
(As the main reason for this copy is to make the project searchable again, if you've already auditioned before, don't worry! I still have your auditions & they are still part of consideration; I am not completely discarding/disregarding them. In addition, any roles that I've already cast in the previous listing have been removed from this one for convenience.)
(As for the description below, it's mostly the same, with some minor changes.)
Hello! You may have seen a couple of my projects for Guilty Gear: Strive pop up every now & again, primarily asking for female voice talent to voice genderbends of existing male characters in that game, to go with a few mods accomplishing the same thing, but visually only! This time, I'd like to propose a different kind of project entirely, & that's the creation of an English (fan)dub for the newly released fighting game in Arc System Works' 3D library: DNF Duel.
The main catch for this compared to my previous projects however, is that it is going to solely be a fun passion project & a bit of a challenge for myself to see if I can manage several of these sorts of castings all at once, do some rough translating where needed, & present everything in a similar amount of quality as my previous projects; Both for auditionees & for those who are interested in the possible final result! As such, this project is not going to be funded whatsoever. In other words, this is NOT a paid gig, & as such, I welcome everyone of all sorts to audition if they want to give things a shot! There's a wide variety of characters as well, so I think it'll be fun to see all sorts of different voice talent for completely different roles & characters!
This will also be a much more "long-term" project for me. My previous projects all had a 4~5 week turnover— 2 weeks for the casting call, 2~3 weeks working with the cast auditionee, & then finalizing everything into a finished product afterwards. Given how much work is to be done for something of this scale, & that it's not being funded, I'm not really able to give a very concrete deadline, especially since I've been unable to work on some aspects as much as I've been wanting to! As such, I won't be setting deadlines for anyone who wants to participate to make sure it's mostly a fun & lax experience for everyone involved as well. I still want everyone to try their best, though!
As usual, here's a few specifics (guidelines?), so you know what you're getting into!
- This game has a story mode & arcade mode for each playable character, but this is still a fighting game! Anime-esque shouts, grunts, screams maybe, & similar are to be expected!
- Being a fluent English speaker is very preferred!
- Your microphone should be of a decent quality; I know I can't ask for a lot considering this is a free project, but your microphone should at least be noise/static-free!
- Normally I'd say to expect retakes to be asked for if necessary, but again, free project! I'll only ask for retakes if necessary if you'd want to do so; Otherwise I'm fine working with what I get. (Exception would be missing lines)
- Being comfortable with your provided voice being used & published in either a downloadable modification for the game, showcase/full-cutscene "movie" videos, & maybe both!
- Most common audio formats are fine, but .wav & .ogg are preferred! Also feel free to organize your files however you please if you are cast for a role, I will handle most of the editing in every aspect.
- Let me know your preferred method of communication in your audition so that it's easy to contact you if you are cast for the role you audition for!
If you have any questions, concerns, or additional comments, don't hesitate to contact me here! I can be reached via e-mail, Discord, or through a message on this site as well. Ask me for the first two if you wish to contact me via those methods! (This does not apply to auditionees)
Also, anyone is more than welcome to audition for multiple roles!
That's about all there is to say about this project; I look forward to hearing your auditions!
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(This will be the only paid role, as the main nature of this project is to have fun & have things be rather relaxed; However, this role in particular is a lot of tedious, particular work with a quality expectation, so this will be paid for. However, the more the sheets are completed on my own, the lower the payout I'll be willing to give.)
For this role, you will be responsible with assisting me in creating/finishing the Spreadsheets containing the Scripts for the voice actors to work with; This will mainly concern the Story Mode part of the sheets, but may also involve setting up templates for the Versus/Battle parts of the scripts/spreadsheets, if interested.
The payout for this gig is a little awkward to figure out, so feel free to pitch your rates or similar based on the following:
- The most complete sheet I have, which contains more or less the expected end-result of all 42 sheets, is for Ranger's, which you can find here.
- You will basically sit down & watch the Story Mode for characters who have not been done yet, with the MEGA folder containing all the voice files open on the side, & write down the dialogue in each respective character's sheet as you go through, writing down the filename, folder said file is in, the written dialogue itself, the delivery/emotion used in that line, & the context of the line itself. This will be repeated until the Story Mode for all 15 characters is completely written down. (Currently at 9/15)
- If interested, you will also provide templates for the Versus Dialogue styled as shown in the example with Ranger's sheet, listing the respective Filenames as they appear (In alphabetical order). Providing entries for every other area is not required.
- If you are hired for the role, please provide your Gmail account so I can provide writing/editor access to the sheets.
- If you need more information about this role, send me a message & I'll respond as soon as possible.
Say something you think would fit
The Announcer is what you'd expect from an anime fighting game. Trying to hype up the matches & constantly radiating an air of excitement in their call-outs.
As for the Narrator, they're much more calm, typically voicing as if they were telling a story instead.
Examples of the announcer can be found in snippets here, here, & here.
As for the Narrator, you can listen to the prologue dialogue here.
(New challenger approaching call) The Wonder has called upon new seeds!
(Start of match call) The seeds of Volition attract a new challenger...!
(Prologue dialogue, as if telling the start of an epic tale) ...Just as these faint stories were almost forgotten, those known as "Adventurers" appeared, searching for warp portals from the past scattered throughout the continent...
Hitman is exactly what his class describes: A calm, no-nonsense mercenary who gets the job done with incredible efficiency, making quick work of his targets. He can seem a bit heartless & too serious at times, but he has a deep respect for the group he is a part of.
Like mentioned, Hitman is quite serious, not even showing much signs of excitement in any sort of way. Still raises his voice at times, but otherwise a calm & collected character.
(Somewhat hot-blooded, slightly intimidating) The Company will take control of this place!
(Slightly impressed, but speaking matter-of-fact overall) You're as spectacular as the stories I've heard about you... But you cannot take on our organization all alone.
(Serious, slightly antagonizing) "The Company" is not your average group of mercenaries. It's not just about the money for us, unlike you.
Kunoichi is, as her title states, a Kunoichi. A dark elf mastering the art of working in the shadows, not too far off from an assassin. She's devoted & loyal almost entirely to the clan her master belongs to, & especially so to her master himself.
She's rather calm, but her confidence in her stealth leads her to being surprised often when things don't go as planned for her. Her mannerisms lead her to rarely raise her voice, but she can still be found shouting frequently during combat.
(Intimidating & slightly hot-blooded) I must do as my master commands. Apologies, but you must die!
(Slightly taunting) Revealing your aura like that will make you a target for everyone.
(Calm, followed by a small bit of intimidation) You seem to know my situation... Then you won't feel victimized from not knowing why you must lose here!
Enchantress is extremely child-like in nature, often seeking fun in everything & wanting not much more than just that. As such, she has plenty of child-like mannerisms, though with a small sense of "royalty," sometimes seeing herself as a princess of sorts or similar.
Having the mannerisms of a child, Enchantress is either showing plenty of energy in her voice, some sorts of curiosity, or childish fits when portraying negative emotions.
(Mix of playful & slightly intimidating) [Giggle] Do you want to become my doll, too?
(Mix of enamored & excited) A master...? I also want a loyal doll like you!
(Somewhat surprised, but small mix of happy & excited) Really? That's good, Madd! We don't have to hide you anymore!
Launcher is a dutiful & serious commander of sorts, able to lead those around her with a somewhat wavering confidence. She's constantly keeping up a serious, diligent air around herself, even despite worries she may have otherwise. Occasionally, however, she'll have moments of acting up, though quick to correct herself.
While her mannerisms are what one would expect of a commander, she still can get a little hot-blooded at times, but never completely breaking out of her serious attitude despite that.
(Serious & slightly commanding, then excited) Target acquired! Requesting for artillery support!Â
Operation start!
(Praising self slightly, noting opponent's strength) When it comes to physical training, I'm not too shabby myself!
(Mix of slight regret & annoyance) I never thought that I, as a member of the Guard, would be getting chased by soldiers...
Lost Warrior is a mysterious, solemn figure, rarely showing much emotion. As a fragment of a much greater being with little memory of who he is, he often finds little meaning in everything, even despite his incredible power.
As stated, this character shows very little emotion, being almost entirely monotonous in their speech, but with very dignified mannerisms. Rarely shouts, if ever.
(Slightly monotonous, but intimidating) Why don't we test... The Will of the World... Through you?
(Slightly solemn) There will be no one controlled by a Demonic Lance here any longer.
(Preparing to fight Adventurer, but slightly monotonous) Whether "The Gate" is worth remaining... Will be tested by your "Will."
Nemyr appears as an otherworldly being, promising what those seek the most by gaining & collecting a strange power within them & several others, referred to as Adventurers. She comes off as a deity, with an almost motherly tone to her speech & seeming calm at all times.
Due to her personality & mannerisms, she can seem rather calming & "safe" to those she interacts with, rarely ever straying from giving off this feeling as she speaks.
(Soft-spoken, calming) Please, allow me to introduce myself. My name is Nemyr. (Pronounced Neh-Meer)
(Soft-spoken, somewhat matter-of-fact, explaining situation to unaware person) Those born with the "Will of the World," they may not know it... But they were chosen by the world itself.
(Soft-spoken, explaining whereabouts to cautious, anxious person) This is the place where all possibilities & planes meet, "Wonder."
Cyrus is a very highly respected (& in some cases feared) Imperial officer, often found commanding other soldiers around as their captain. As befitting of her position, she's a very serious woman,Â
As a high-ranking Imperial officer, Cyrus composes herself seriously, but with a somewhat intimidating demeanor.
You can find a short scene in which the character appears here.
(Objectively describing situation to knight, matter-of-fact tone) Think about where we are. If they find out Empire soliders are here, then...
(Shouting commands with authority to soldiers) Now! We leave the Principality territory before dawn!
(Speaking with little interest to another) You can't stop him now. He'll return when he's fulfilled his personal duty.
Siusha is the owner of the tavern/bar that most Adventurers find themselves in, offering many of the main characters a safe, temporary refuge or similar. She's very laid-back & friendly, though often overlooking most trouble for better or for worse.
As a very relaxed character, she's typically not caught too off-guard by much, & rarely goes above or below a soft tone of speaking.
(Welcoming Adventurer warmly) Welcome. Why not have a drink & take a break?
(Slightly defeated, but not exactly annoyed) [Sigh] Adventurers... Just when you think you know them...
(After saving Adventurer from trouble) Everything's fine. Looks like we were able to lose those soldiers.
Karakas is the head of the Adventurer's Guild, & while definitely on the older side, acts a fair bit younger than his looks & age may imply, though he can still show large amounts of maturity & seriousness when need be.
An odd mix of dignified, reckless, & a small bit rowdy, Karakas is more out-spoken than Siusha is, & it shows through in his mannerisms. Also a bit more on the gruff side.
(Introducing self) Nice to meet you. I'm Karakas, the head of the Adventurer's Guild.
(Slightly excited after watching a commotion unfold) Heh, you put on quite the show! I gotta say, I'm impressed.
(Slightly caught off-guard, questioning) Wait, you don't know what a "Wonder" is? Surely you've heard rumors?
Luther is the captain of the Saint Horn ship, though is a seemingly relaxed & laid-back man with little urgency. Even so, as a captain, he still does his best to be the "adult" of any situation that may arise, often attempting to diffuse problematic situations before they get worse & trying to avoid conflict when possible.
While he can be a responsible person at times, it typically comes off as half-hearted, & a bit lacking in energy. Otherwise, typically a friendly, well-mannered & meaning person all around. Very slightly on the gruff, older side.
(Calmly speaking, explaining where Adventurer is) I'm Captain Luther. You're currently aboard the Saint Horn. Perhaps you've heard of the ship that flies the skies?
(As Adventurer is about to leave, friendly tone) Ah, leaving already? That's a shame. Would be glad to have someone like you join the Resistance.
(Slightly nervous, trying to diffuse a fight about to break out on the ship) H-Hey, no need for that... I don't need any damage done to the hull...!
Natalia is a member of the Saint Horn's crew, but is a lot more on the reckless & childish side. She's quick to jump to conclusions & "shoot first, ask questions later," making her constantly need to be reigned in by those around her.
Due to her childish & brash mannerisms, Natalia is typically raising her voice or voicing her (often negative) opinions on a situation, leaving a small bit of a short-tempered child impression on many who come across her.
This character's appearances are extremely brief, so you can find multiple short bits of dialogue here, here, & here. (You may have to watch a little further into each link for more dialogue)
(After watching Adventurers warp onto the ship, surprised) Hey! Captain! Quickly, over here!
(Asking completely bluntly) What should we do with them, Captain? Should I just throw them overboard?
(Slightly annoyed, hint of boredom in voice) So... Let me get this straight. Somehow you ended up -here- of all places?
Ludmilla is another member of the Saint Horn's crew, being the 2nd most responsible-acting person (Perhaps even the most, considering one's views on the captain) & ultimately more on the serious side than most of the other members.
While she's no stranger to being a little friendly, she's more of a serious, business-focused person, having slightly more refined mannerisms than those around her.
(Surprised, caught off-guard) Ah...! Captain, quickly! The "Wonder..." It's...!
(Contemplating what to do with Adventurer) Captain, what should we do? If we're to overpower them, we should act first.
(Commanding, but with silght worry) Natalia, stop! Withdraw your blade!
Zeldine is the captain of the Guard in Ghent, & takes her position very seriously. However, she does still show concern for those closer to her, as shown in her interactions with Launcher.
Befitting of the guard's captain, Zeldine is a very disciplined & serious person, with both showing through in her mannerisms & speech.
(Describing mission to commander) A "Wonder" has appeared in the Lawless District. Lead your squad there to investigate.
(Very slight concern, but still spoken diligently) Are you still blaming yourself for what happened? It was my fault that mission ended in failure.
(Bluntly, explaining reasoning) Kartel members or not, they were Rangers, not civilians. Unpredictable outlaws.
Bill is another member of The Company, accompanying Hitman for most of his journey during the story. He's a bit more on the reckless side, but still follows orders diligentlyÂ
Being the less collected of the three, he's a bit more on the louder side, but not by much.
(Explaining newly gained intel) Apparently, those suspected of having "Will" fought, almost to the death, within laying eyes on eachother.
(Responding to status report) Yes. Due to the soldiers on patrol, we were able to work with no one around.
(Slight, but genuine concern) Boss? Are you alright? That was a big commotion.
Brand is another member of The Company who accompanies Hitman during the story. He's the somewhat more level-headed one between himself & Bill, but still has his moments of shortcoming.
Has similar mannerisms to Bill, but a bit more dignified & calmer in general. Little less on the gruff side than Bill is.
(Unsure, doubting received instruction) I see... a little boy at the destination. ...Is he really the target...?
(Calmly affirming situation) Boss, I'm confident we lost the soldiers. Where should we go next?
(Questioning, cautious & somewhat interrogative tone) Who are you? Have you been waiting for us...?
Rosenbach is the Archbishop of the Order of Priests, whom of which Crusader is also a part of. A highly respectable person who gives respect & kindness in turn, his old age has not weakened this or his devotion one bit.
As an elderly, dignified man, Rosenbach is typically shown as very calm & caring, never really raising his voice & emanating a warm aura about him.
(Calm, welcoming) Welcome, brother. Your journey has surely been difficult. I apologize for having you come so far despite being so busy.
(Jokingly replying to question) They say you get wiser with age, but alas, even I cannot answer that.
(Calmly, as a parting blessing) May God's grace be with you.
Self-explanatory name, simply another Imperial knight. Has a voice that's more on the younger side, but still mature. Often the calm type.
(Serious, dutiful approaching captain) Captain! We've searched the whole area, but no sign of him.
(Uneasy, somewhat under breath to another knight) Hey, you sure we can trust him? After all...
(Attempting to apprehend target) Stop right there! There's nowhere left for you to run!
Self-explanatory title, yet another Imperial knight. Much more on the younger side, & also a lot more of someone who emanates inexperience, typically a bit more of a worry-wart.
(Contemplating orders, silghtly confused) Hmmm... We should probably just stick to the plan, But...
(Bewildered, slightly cautious) Hey... What... What is this?
(After being passed by target) Wha? Hey! Stop right there!
A slightly more stood-out of the knights, as an officer. Also on the younger side, but doesn't get much of any screentime at all, so it's hard to say anything else about the character.
The only video footage I can find of the character can be found here, though it's only one line.
(Slightly curiously) Should we give chase?
(Visibly annoyed & angry) Why, that little...!
(Responding somewhat calmly to captain) Yes, Captain? What can I do for you?
Self-explanatory title; Simply an imperial soldier. Is a bit on the young side, but not extremely young. Usually calm until something (Typically involving the Adventurers) comes along to change that.
(Calm, casually talking to another soldier/guard) Well, that's not surprising. Most Adventurers wouldn't want to get on the Principality's bad side.
(Commanding, trying to apprehend someone fleeing) You! Stop right there!
(A mix of frustrated & out of breath after chasing someone) Damn! Where'd they go? Think we lost 'em?
Self-explanatory title; Simply an imperial soldier. Particularly on the young side. Usually calm about things until something (Typically involving the Adventurers) comes along to change that.
(Calm, explaining the situation to an Adventurer) You may already know, but the Wonder is towards the top. Unfortunately, we were told to wait here & stay on guard duty. Hopefully you understand why we can't accompany you.
(Warning, but commanding as a suspicious figure approaches) That's far enough! Any further & you will be considered a threat!
(Struggling, in pain) You... need to run! If any more explosions go off, then...!
Self-explanatory name; Simply a guard of the city known as Ghent. Sounds a little young, but not too young at all. Typical serious, somewhat stuck-up guard type of behaviors & mannerisms.
(Cautiously, uncertain) Hey, you don't think those are members of the Kartel, do you? Just look at how they're dressed...
(Questioning, slightly intimidating) You don't look like you're from here. Who are you? What business do you have here?
(Caught off-guard, surprised & correcting self) C-Commander!? I-I didn't realize...! Forgive me!
Self-explanatory name; Simply a guard of the city known as Ghent. Sounds a little young, but not very. Typical serious, somewhat stuck-up guard type of behaviors & mannerisms.
(Questioning, slightly intimidating) What business do you have here in Ghent? You look awfully suspicious...
(Seriously, addressing other guards) Suspicious individuals armed with weapons, requesting backup...!
(Shouting commands to Adventurer) State your background, now! Or we'll be forced to take you in for questioning!