FBTH
About FBTH
I am a video game developer. Through that I have learned story writing, story boarding, 3d Animation and Modeling, texturing and sculpting, and how to develop a pipeline to suit your needs. Such as Zbrush, to Blender to in engine (UE4, Unity).
I am mostly interested in 3d works, and writing or editing for 2d projects. 3d projects would include video games, 3d animations, or anything that could utilize 3d software such as Blender. (I.E. Video editing) 2d projects would be animations or comics.