3D Modeller and Swedish Voice
3D Modeller and Swedish Voice
@conradargoA Swedish guy who knows 3D modelling and also has a clear, good voice!
Hi there! I'm Tomas, a Swede who now resides in Poland with my wife and our five cats!
I'm in search of a new job as a 3D modeller and while looking for work (and fixing my portfolio), I'm here on CCC to provide my services - both in 3D modelling and being a native Swede! My former colleagues and employers at my previous work would say that I'm an incredibly friendly and kind guy, and my former 3D modelling mentor at CG Spectrum would describe me and diligent, curious and hard-working!
Having recorded a lot of podcasts and also showing up in Swedish TV, where the sound technician on the set absolutely loved my voice, I'm very confident about talking - both to others and also to a camera or microphone!
Don't be a stranger - lemme know if there's anything that you think I can help you out with and we'll take it from there!
A 9-month course in 3D modeling and digital sculpting; building realistic props, creatures and environments using Maya, ZBrush and Substance Painter.
Guided by Anna Beganskaya as a personal mentor, instructed by Bryan Bentley and other talented people in the industry and gaming business. Naturally these people also taught me the workflow on creating models for both movies and digital games, and the difference between them.
When it comes to pricing, it all depends on what kind of work it is; how big of a project I'll be involved in, and what works best for you!
I could charge per hour, per set amount of words, per project or whatever works best for you. I am able to send an invoice, but PayPal is also a valid option!
When it comes to voice-overs, I'll do whatever you want me to do, though I'm not too sure about voice-acting - which I believe to be something different! But reading things aloud, be it for machine-based language-learning or a documentary, is what I'm generally really good at!
You can see and hear more of me by following my YouTube link, where I've uploaded several v-logs while visiting Kyoto.
And as for 3D modelling, well I'm better at doing hard-surface meshes than organic stuff like characters and animals. But I still do know my way around ZBrush and how to sculpt. I also prefer to work with pre-made concept art because I lack that kind of creative mind, but with the help of AI and Midjourney I could surely work out some concept art together with you - and then make that into 3D!
Look at my Artstation link for some samples of what I'm capable of.

