Game Development course

Tigenzero for Narrator

Voice Actor
Voice Actor
Narrator
closed
Unpaid
Role assigned to: Rybellious

A disembodied voice, should be calm and mellow, slow and precise speech but not dry and drab.  Give it a bit more of a professional energy and sound sort of excited. The general tone of voice is that of a lecture of sorts, or a voice being spoken over an editorial. This character is going to relay a lot of information. So it should be spoken by someone who has kind of a commanding voice but not so overly assertive but not too soft a bit monotone at times. 

  • Hello, and welcome to Jump-star academy.
    (calm, reassuring, polite. A line said like someone about to give a speech)

  • Are you an aspiring game developer? Join Jump-star academy!
    (calm, slightly enthusiastic, commercial sounding voice.)

  • Game design? Art? History? programming and engineering? It's all here and more! I look forward to seeing you all there.
    (optimistic, friendly, polite, soft)

Tigenzero
Game Development course
You are viewing the logged out version of this page.

When you are logged in, you can comment, add submissions, create projects, upvote, search open roles, and way more. Login here.