My dad had a collection of silly voices he would use while I was growing up to get a laugh out of me or my mom and I always thought he was so cool for being able to do them. I would try to replicate them and after a while I developed a pretty keen sense of mimicry for certain voices. I went on to do impressions and little character voices just for fun, for prank calls or jokes with my friends, I was a child with a talent, that was all. Much, MUCH later I would get into D&D and I would find as a Dungeon Master that all these voices I could do could be used to portray characters with distinct personalities discernable from the textures of their voices alone. In playing D&D I discovered a love for improvisational performance, role playing, and storytelling. Before then I had been a filmmaker and I'm still studying Cinema in college, but D&D presented this super accessible means of having my performances and stories heard. D&D is inseparable from Critical Role, a live game played by famous voice actors and hosted most often by Matthew Mercer. That beloved show served as something of a pipeline to Voice Acting for me as, curious, I looked into what it takes to be a Voice Actor. The truth as I understand it is that it takes a lot, even if you've got what it takes, it takes more than that. I know that's vague but I'm new! That is how I understand it, but I don't gotta make it big, all I want is to voice some characters. The relationship between a Voice Actor and a character that speaks with their voice but wasn't necessarily created by them is a really surreal and genuinely otherworldly experience and that's all I'm here to do. I'm sure some crazy things will happen along the way, but as long as you've got a character for me to voice, I'm in it till the end!