Team Buddy Returns (Pokemon Youtube Video) (All roles up!)

Nohathas for Looker

Voice Actor
Voice Actor
Looker
open
Unpaid

Looker is one of the top agents for the International Police. He's come to Alola with his superior Anabel to investigate some strange goings-on that have been reported. He has a habit of popping up all around the Pokemon World, and I'm sure Alola won't be the last time we see his friendly face! He tackles problems very seriously, but also has a calmer side that can be very hidden away.

For Looker's voice I think something like how he sounds in the "Pokemon Generations" Youtube Series would work well for him (Reference: https://www.youtube.com/watch?v=PRvEVpdr8x8  You'll need to jump around through the action, sorry!). He's a very stoic Police Agent that when he needs to, can be very grounded and calm. Another point of reference you can use is the version of Looker seen in the mainline Pokemon Anime: (Reference Clip: https://www.youtube.com/watch?v=w_VY-W5oOYE (Go to 45 seconds in and that's his only line in this scene)). My reference clip might not be the best showcase of this versions voice, but it's more of an eccentric and somewhat 'manic' take on his voice. You can go with a more serious looker voice like the first reference, or this slightly eccentric take if you want, just trying to give you more options and points of reference!

  • (Normal tone, talking to the Player)

    "Can I count on your help in stopping these criminals? You and your Pokemon have just the kind of power to shut down these smiling villains."

  • (Angry)

    "That's enough! The International Police will deal with you soon enough, and you'll answer for the crimes you've committed against Alola!"

  • (Optional) Improv something you think Looker would say.

Nohathas
Team Buddy Returns (Pokemon Youtube Video) (All roles up!)
BryceGladwin
BryceGladwin

Nice delivery, very even. Just a little feedback: your reverb in you room is a bit noticeable, i would suggest treating your room a bit to improve your overall sound. You can look up "room sound treatment" on YT for help.

    Nohathas
    Nohathas

    Thanks, I'm still working on treating my space, so it's only partially done. I didn't know how noticeable it was.

      BryceGladwin
      BryceGladwin

      The key to what i mean is the "closeness" of the reverb, it sounds a bit like talking into a barrel, ideally you want it to sound like your voice just disappears after it hits the mic, meaning you cant tell what kind of room the speaker is in. Just to clarify.

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